øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=5;area=showposts;sa=topics;start=75e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index57f4.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;sa=topics;u=5e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index57f4.html.zxsñg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ _­þ‡OKtext/htmlISO-8859-1gzip8:Öþ‡ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 20:15:07 GMT0ó°° ®0®P®€§²ð®sñg^þ‡ Show Posts - JCE3000GT

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Topics - JCE3000GT

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76
General Discussion & Support / Chrono Trigger Easy v0.02b
« on: August 25, 2009, 12:24:42 AM »
Should be self explainatory.  I've started a quick CT mod that just makes the game easier. 

What will change:
  • Make all characters' starting equipment godlike ~ 20% done
  • Make Hetake's EXP/G amounts to 50k each to allow spamming of levels/techs/gold ~ 100% done
  • Add some treasure in the begining that contains over 65k Gold each as well as some misc items ~ 100% done
  • Make an NPC in the Millenial Fair that gives free Silver Points ~ 0% done
  • Make an NPC in the End of Time that gives free Gold ~ 0% done
  • Make an NPC in the End of Time that gives free Tabs ~ 0% done
  • Make an NPC in each town that gives free Mega Elixirs ~ 0% done
  • Add save points near all major bosses and in areas that do not normally have save spots ~ 5% done
  • Add a secret warp room that will allow the user to warp to whatever area they want (will need to be learned/unlocked) ~ 0% done

    A website entry will be coming soon. 

77
Game Modification Station / Advice for using Hyrule Magic?
« on: August 24, 2009, 09:42:07 PM »
Anybody have any advice for me using Hyrule Magic?

I'm going to make a simple Zelda 3 hack and want to make sure I don't do something that corrupts the ROM.  In other words for example you don't use the map editor much in FF3ed.  :D

78
Gaming Discussion / SNES Maps website
« on: August 21, 2009, 10:43:01 PM »
Check this neat site out! 

Definately cool, too bad it doesn't have more. 

80
Game Modification Station / NBA Jam editor?
« on: August 21, 2009, 09:37:50 PM »
http://www.smwcentral.net/?p=thread&pid=72970&r=1#id72970
http://acmlm.kafuka.org/board/thread.php?pid=31924#31924

I'd like to see if there is an NBA Jam editor out there, because I'd like to undertake doing a hack for it. 

81
General Discussion / Was I right or was I wrong?
« on: August 16, 2009, 10:56:47 PM »
http://www.nttga.net/forums/showthread.php?t=22299

I'm VonKaiser BTW.  I feel that I was mostly right on this topic, but I come here for an unbiased opinion. 

82
If I do an import/export it will be very basic and only allow imports from Final Fantasy V and or Seiken Densetsu 2 (Secret of Mana).  And it will take a while to code I might add...

Maybe I'll add a portion to my MQME that allows an easy change of the SPC sample indexes and instruments chosen with the octaves for each song.  I don't know yet...

Its either or at this point.  I'd prefer just to edit exsisting SPC data rather than do import/export. 

83
General Discussion & Support / SPC related projects
« on: August 14, 2009, 12:33:54 PM »
Here is a link to my SPC folder on my website that has all my SPC remixes, imports and BRR injections

84
Use this topic to discuss playing through any of my mods.

GO!   :laugh:

85
SPC - Hard Core / Your SPC creations!
« on: August 12, 2009, 11:55:55 PM »
Use this topic to show off your SPC creations!

My latest:
MQHT The Wind Never Ceases
MQHT The Prelude

Guess where those are from.   :omghax:

86
General Discussion & Support / FF3us HardType+ V1.3 WIP bugfix edition
« on: August 10, 2009, 09:52:13 PM »
Thanks to Dragonsbrethren here is a bugfix patch he was working on in 2006.  Some things have been fixed and some other bug patches have been applied as well. 

http://www.jce3000gt.com/ff3usht.php

87
General Discussion & Support / Official Bug Report / Suggestion Thread
« on: August 10, 2009, 12:14:33 AM »
This is to report ALL bugs/suggestions from ANY project.  Pictures help too!

88
Game Modification Station / Mystic Quest is irritating me.
« on: August 08, 2009, 05:54:41 PM »
The items, enemy attacks and character equipment names are all varying length but I cannot find a pointer table for these things to be able to pull the length.  So am I to assume that every one of the items, equipment and enemy names are only allowed to be the default length for each one? 

I could use a little assistance here.  I'm trying to code my general text editor and these things are irritating me. 

89
General Discussion / Almost 24 hours and no posts?
« on: August 04, 2009, 11:40:46 PM »
Is the world coming to an end? :hmm:

90
General Discussion & Support / Mystic Quest Multi Editor V0.85 *new beta
« on: August 04, 2009, 01:47:50 AM »
Updated:
  • 8/6/2009 - Added a Starting magic editor
  • 8/8/2009 1:50am - Added a general text editor
  • 8/9/2009 1:26am - Finished the text editor loading portion
  • 8/9/2009 1:26am - Tweaked some of the code
  • 8/10/2009 12:16am - Tweaked a bit of text editor code


I need beta testers.  

http://www.jce3000gt.com/mqme.php

This program will not support the Japanese version.  And I have no idea how it will react to the Mystic Quest Legend (E) (F) (G) from Europe.  

NOTE: Will NOT edit Mystic Quest HardType!!!

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