øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;sa=messages;u=253e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5955-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=253e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5955-2.html.zxlth^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ€àa 9>OKtext/htmlISO-8859-1gzip@øÕ9>ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 05:33:57 GMT0ó°° ®0®P®€§²ð®lth^H9> Show Posts - DMNight

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1
Game Modification Station / Re: FF6 Improvement Project
« on: August 11, 2011, 09:58:35 AM »
Quote
Quote

    Enemy Command FC05 fix (MasterZED)


fistukman recently discovered that this prevents the Pummel tutorial in the Vargas battle from happening.

That's a good point. I felt like something was missing during that battle, but it had been some time since I had played FFVI and didn't catch that. I have played the game enough (more than once? :p) that I naturally just input pummel right away.

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Game Modification Station / Re: FF6 Improvement Project
« on: August 10, 2011, 01:40:53 PM »
Here you go. This is simply an IPS patch that reverses the "Gogo and the Cursed Shield Fix" patch. Remember to make sure your ROM has a header (It should already). Let me know if you have any issues with it.

3
Game Modification Station / Re: FF6 Improvement Project
« on: August 10, 2011, 12:44:09 PM »
I've been playing version 1.03 for the last week or so with one change: I removed Imzogelmo's "Gogo and the Cursed Shield Fix." This has worked flawless for me so far. Prior to making that change I was having the same issue everyone else was having with it. I had obtained 6 Paladin Shields on various characters, in various equipment and relic slots in less than 2 hours worth of play. If anyone would like me to post a modified IPS patch that makes this one change, I'd be happy to do so.

The only things I've noticed so far are super minor, but maybe will be fixed before this patch is finalized. In fact, these are just the fact that during some cut-scenes some of the names of characters go back to being all uppercase, rather than mixed-case like has been done for most of the game. Perhaps this is due to the nature of cut-scenes in the game? Bannon at the Returner's Hideout and Kefka during the Domo military camp area were the places I noticed this so far.

Before finding this patch I was trying to apply all of the individual fixes myself. This project is a great way to pool all of the knowledge and resources into making this the best game it can be! Thanks for the project, and perhaps I can find ways to contribute to it.

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