øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=109.15e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index599f.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=4.20e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index599f.html.zxyJh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ z )çOKtext/htmlISO-8859-1gzip0|Ö)çÿÿÿÿÿÿÿÿWed, 11 Mar 2020 02:34:57 GMT0ó°° ®0®P®€§²ð®xJh^ÿÿÿÿÿÿÿÿ§ )ç New Logo

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Dragonsbrethren

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Re: New Logo
« Reply #15 on: November 13, 2008, 12:45:11 AM »
Is the background image supposed to be something?

It's two final Kefka sprites.

Odbarc

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Re: New Logo
« Reply #16 on: November 13, 2008, 03:35:30 PM »
Hey, yeah. I see it now. Cool.

I'd probably recommend some kind of awesome ancient treasure box considering it's called Pandora's Box.

Dragonsbrethren

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Re: New Logo
« Reply #17 on: November 13, 2008, 04:24:51 PM »
Hey, yeah. I see it now. Cool.

Took me a bit too. The logo we're using is the warring triad (or the statues, if you're not familiar with FF6a's term), overlapped and colored as one image because it looks cool. The old logo had them outlined, and a non-public logo had them each with a different color, but this style is easily my favorite.

Panzer88

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Re: New Logo
« Reply #18 on: November 14, 2008, 05:58:15 PM »
hey DB, I was wondering if you would be interested in separating the triad or bringing them up a bit from behind the logo so you can see more clearly what is is, something sorta like this

(disclaimer, just a quick concept)



any thoughts?

I know I used different colors too but that could be changed, I was just experimenting with gradients and tried to duplicate the effect on the latest Final Fantasy IV Logo.

I also have Poltergeist (Devil) and Doom (Fiend) on opposite sides than you ad I was trying to arrange them the way the statues are arranged.




EDIT: I also have a version of the goddess with the tentacles intact.
« Last Edit: November 14, 2008, 06:08:45 PM by Panzer88 »

Dragonsbrethren

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Re: New Logo
« Reply #19 on: November 14, 2008, 07:24:44 PM »
A few things:

My order is based on their positioning in the final battles.
I wanted them merged together, otherwise...they wouldn't be.

I do like the way yours retains some of the original detail. I may update the officially logo to be similar, depending on how well it works on the splash screen (where the logo background is translucent).

 :edit:

If you want to give it another shot, move them closer together (Goddess down so she's halfway behind the text, the other two left/right) so they overlap slightly. You can use any colors for the gradient as long as purple is included, and I'd like if they got darker towards the bottom as the current logo is. The current logo is outlined in a dark purple which helps it fade into a dark background and stand out on a light one.
« Last Edit: November 14, 2008, 07:32:38 PM by Dragonsbrethren »

Panzer88

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Re: New Logo
« Reply #20 on: November 14, 2008, 07:48:21 PM »
one thing you could do to show a tiny bit more detail with your current logo is to turn the opacity of your gradient from 100% to say 95% or 98%. Just enough to let some of the texture of the sprite show through. Maybe not the look you are going for, Or again you could have multiple gradients to break of the sameness, maybe one color gradient per god?

 :edit:

ok I' ll give it another shot.
« Last Edit: November 14, 2008, 08:21:23 PM by Panzer88 »

Dragonsbrethren

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Re: New Logo
« Reply #21 on: November 14, 2008, 08:14:10 PM »
Or again you could have multiple gradients to break of the sameness, maybe one color gradient per god?

Did this already, it looked awful. :tongue:

The actual in-game logo uses a translucent gradient, but I hadn't considered that when applying it to the sprites in the first place, it's certainly something to consider.

Panzer88

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Re: New Logo
« Reply #22 on: November 14, 2008, 11:53:30 PM »
ok another WIP, please ignore the text as I just typed it in so I could work with the original size sprites without blowing your logo text up, I believe the overall effect is an improvement from my previous attempt though. I think I might still have to bring the goddess down some, and obviously replace the text, but I thought it looked a lot better than my last demo.

« Last Edit: November 15, 2008, 12:04:51 AM by Panzer88 »

Odbarc

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Re: New Logo
« Reply #23 on: November 15, 2008, 06:48:09 PM »
I like this 2nd attempt, Panzer88.

Panzer88

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Re: New Logo
« Reply #24 on: November 18, 2008, 10:57:53 PM »
anybody have any thoughts? Dragonsbrethren, I know the goddess isn't exactly halfway down behind the text but she is also considerably smaller in preportion than my last example. I would greatly appreciate your input, and direction for future attempts.

Dragonsbrethren

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Re: New Logo
« Reply #25 on: November 18, 2008, 11:51:09 PM »
Well, I already gave my opinions but in a place where you couldn't read them. I just kind of forgot to repost them here. :tongue:

I preferred the translucency of the gradient in your first attempt better, how you could barely make out the original sprites, I just thought that looked cooler. I also want to see what they would look like closer together, overlapping, like my logo is. It's supposed to be a single background image, right now it just feels like three disconnected images. I would also like to see it outlined as mine is, so it stands out against a background better, this isn't going to appear on a solid color.

Really, I was just planning on redoing mine with the semi-translucent gradient.

Panzer88

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Re: New Logo
« Reply #26 on: November 19, 2008, 12:40:13 AM »
that's fine, and I'm not trying to do it for you, just experimenting etc. I'll try what you suggested, I also agree about less detail showing through, and I'll try to rearrange them again, I guess I was just having difficulty with the composition of the characters, getting them to be tighter or touching while still looking arranged and not just ducks in a row. Also, being that they are going to be sillouetted, the more run together they are, the more they become a big blob, but I will see what I can do, and I'm also sure yours with the different effect will look great for the final product.

Odbarc

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Re: New Logo
« Reply #27 on: November 19, 2008, 02:10:17 PM »
Have you tried making the Goddess' outline embed the words or does that not look so good?

Dragonsbrethren

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Re: New Logo
« Reply #28 on: November 19, 2008, 10:10:57 PM »
I'm not sure what you mean.