Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=290e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5a98-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=290e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5a98-2.html.zx{h^[OKtext/htmlISO-8859-1gzip8:[Wed, 11 Mar 2020 06:05:12 GMT0 0P{h^[ Show Posts - Kalix

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kalix

Pages: 1
1
Thanks for your help Madsiur, but I already fixed the shop thing on my own.

I already know what happens with mog's team too,  but I'm too lazy to fix it right now. I know where is the bug exactly and I could make a cheap workaround but I want to make a real fix and fix more possible bugs in other events with more than one team.

I thought that both bugs were related, but I was wrong.


I'm beginning to think that I shouldn't bother with this hack, I fear that this patch is bugged as hell and that's why Masterzed didn't finish it...



EDIT: Fixed mog's team. As I thought I will likely find the same bug in other multi-team events. I'll continue my hunt for bugs/glitches...

2
I tried to register in mnrogar sometime ago, and you are right, I can't register there, that's why I tried to contact him via email (without any luck). It might be that he is not interested anymore in FF6 and much less in this patch, this patch is from 2004...

To make it worse, in the readme of the patch he speaks about the bug that I have seen, he said something like "our little bug of no one in the first slot" or something like that. If he didn't even bothered in fixing this patch when he developed it..., now, 9 years later...

That's why I started looking for help somewhere else, I don't wanna be a stalker xD

3
I told you twice that the rom has a header....

I tested this patch in a clean, headered and 1.0 rom.

I have it in a clean 1.0 rom with a header.

4
I have it in a clean 1.0 rom with a header. It's the only rom where it works, if you try to apply it to a rom without a header, an v1.1, etc.  it crashes the game

5
I tested this patch in a clean, headered and 1.0 rom. I wanted to be sure that it was a bug of the patch before asking for help.

EDIT: of course, I tested it too in a rom without header, the 1.1 version, etc.

6
That would be even harder I think, at least for me xD, and I'd prefer the "new game +" this way. It feels like a "new game +" the other way feels just like a weird way of "go back to the beginning".

Thanks for your help anyways :)

7
I tried to contact him via email some months ago but I didn't get any answer and I also tried to get help in another forum some time ago without any luck, so... you, guys, are my last hope.

I want to add the "new game +" feature to my hack, but it's bugged: when you use this feature, in the new game +, Terra doesn't appear on the shops and in the mog's battle at the beginning of the game, when you move Mog's team, it leaves another "mog's team" behind. I think that both bugs might be related and have something to do with Terra, that she is missing "something" (a property? an effect? dunno...)



Of course, I tried to fix it by myself but I'm a newbie at assembly code and I only could mess with the event code of the patch. I tried a lot of things (like adding Terra twice like he did with wedge and vicks, for example) but nothing.

8
Game Modification Station / Re: FF6 - Fixing the A8 event command?
« on: February 20, 2013, 06:14:33 PM »
Fixed. I don't know when or how, but I modified that xD

Thanks a lot :)

9
Game Modification Station / FF6 - Fixing the A8 event command?
« on: February 20, 2013, 04:36:15 PM »
I'll explain my issue: My hack, after it shows the "floating island soaring into the sky" cutscene, crashes, all I get is a black screen, but if I remove/change that event command with another one (for example 96) everything is ok, it shows the scene with gestahl and kefka.

 I'd like to know the offset where I could see the code of that cutscene, the code of the A8 event command.

Thanks in advance :)



Pages: 1