in the critical hits section:
"Some weapons prevent critical hits from occuring[sic] at all,"
i don't know if you're looking for spelling corrections, but it's spelled occurring.
also, if it's not a lot of weapons, maybe a list of which ones prevent criticals? or maybe make a list at the bottom and have some kind of footnote to denote that?
well, if you're not looking to fix typos, i'll get rid of this also, but:
Elemental Attack Power Modifiers
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Anyways, if an elemental matches a weakness or
resistance, it is processed in a particular order, depending on which port
of the game you are playing.
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The immune property is hidden, but is normally visible to use in the form
of the Zombie series of monsters. They have Darkness resistance and the
Immune property. This is the ultimate reason why Cecil does 1 damage. The
formula slightly changes with a critical hit is dealt.