°Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=4;area=showposts;start=1380e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5f11.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=4e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index5f11.html.zxетg^                    ╚ЕмnOKtext/htmlISO-8859-1gzip@°╒n        Tue, 10 Mar 2020 19:11:57 GMT0є░░ о0оPоАз▓Ёоетg^/n Show Posts - Dragonsbrethren

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Dragonsbrethren

1381
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 05:12:01 AM »
"This weapon?" Although, one of my friends attempt to make a shield into a weapon in FF6 when I first found FF3usME...

1382
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 05:03:37 AM »
I fail to see how.  :shadow:

1383
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 04:56:23 AM »
"The weapon needs two hands". It not only fits in the alotted space, but it's actually a letter smaller, leading to punctuation!!! :omg:

Attempting to continue being stubborn . .. ... .... ..... ..... failed!
Attempting to continue being stubborn . .. ... .... ..... ..... failed!
Attempting to continue being stubborn . .. ... .... ..... ..... failed!
Attempting to continue being stubborn . .. ... .... ..... ..... failed!
Attempting to continue being stubborn . .. ... .... ..... ..... failed!
Attempting to continue being stubborn . .. ... .... ..... ..... success!

I'll use your string but I'm changing "the" to "this." :tongue:

Edit: Bah, doesn't fit. Okay, "the" wins by default, I guess.

1384
Final Fantasy IV Research & Development / I buy most things!
« on: June 15, 2008, 04:46:50 AM »
This string is interesting, they forgot to give it positioning bytes, this problem also affects the Japanese version. If you give the string positioning bytes you'll get the following when you enter the sell menu:



If you want to enable the string go to headered offset 0xDDBC and enter $54 $00, this will overwrite the first two characters of the string but luckily the unused EXPEND comes right after this so just retype the string, being sure to end it with $00.

The EXPEND text might be a similar situation but I have no idea where it's supposed to appear on the screen.

1385
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 04:23:12 AM »
Yeah, but it doesn't fit on one line and I like the way I have mine set up right now.

1386
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 04:11:28 AM »
Another good one. As I said I'm leaving my string intact even if it doesn't exactly make sense in every context.

1387
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 04:06:37 AM »
"Heavy weapon prevents equipping shield"

:picard:

The same string is used for two-handed weapons and shields, therefore you need something generic like Paladin suggested.

Edit: Wait...I get it now. That Picard should have been for me, that's actually a really good suggestion. :happy:

Except this string is also used when a bow and/or arrow is equipped. Stupid string. :angry:

1388
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 04:04:19 AM »
If you have a two-handed weapon equipped and you try to equip a shield you'll get the same message you would if you tried to equip a two-handed weapon with a shield equipped. Anything that mentions needing both hands doesn't make sense if you're trying to equip a shield.

That said, I couldn't care less, the line I'm currently using is staying. :tongue:

1389
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 03:50:59 AM »
That wouldn't be too bad, but it suffers from the same problem as the one I'm using, it doesn't make any sense for a shield that only needs one hand.

1390
Final Fantasy IV Research & Development / Re: Tile/Map Editing
« on: June 15, 2008, 03:07:48 AM »
You should be able to rip the tilesets from the map viewer in Zythofar's editor. I'd have never considered using a generic map editor like that, that's a great idea. :whoa:

1391
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 02:37:44 AM »
"Your current equipment prevents you from equipping this item."

That'll never fit in the original space. :tongue:

1392
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 02:07:30 AM »
It does, both a full setup and partial. It also doesn't care which hand you try to equip it in. Heh, the best approach might be FF4 Advance's, just blank out the text string and kill the window.

1393
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 01:54:22 AM »
It's also displayed when you try to equip a shield with a two-handed weapon equipped. I'm currently using "Equip this using both hands" in my hack, but that doesn't work too good when you try to equip a shield. In fact, I can't think of anything that works well in both circumstances, and I've already hacked the window positioning to my liking (It is now all on one line) so I don't think I'll bother changing it.

1394
Final Fantasy IV Research & Development / Re: To equip
« on: June 15, 2008, 01:41:48 AM »
Considering it's fine in the Japanese version, I'm sure it's fine in Easy Type.

1395
Final Fantasy IV Research & Development / To equip
« on: June 15, 2008, 01:06:29 AM »
For anyone who's never seen this before:



There are two lines missing there, when they did the translation they accidentally used string terminators ($00) instead of linebreaks ($01) so the other lines are never shown. What it was supposed to be:



To fix it go to headered offsets 0x0DC01 and 0xDC0D and change the $00 bytes to $01.

So why was this never caught during development? Chances are it's because two-handed weapons are grayed out when you have a shield equipped, the testers probably never even thought to try equipping one of these weapons without removing the shield first. I'm guessing two-handed weapons aren't supposed to be grayed out when you have a shield equipped, you'd try to equip the weapon and get this message.

If anyone's curious about the odd indentation, that's because it's identical to the Japanese version:



Had someone actually stumbled onto this string before release the linebreaks probably would've been fixed and the text centered properly.

Interestingly there is a similar string found with the rest of the equipment menu text in the GBA version, it is never used though. It may be a leftover from the WSC version, if anyone has a save in that with a two-handed weapon handy take a look and see.