°Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=4;area=showposts;start=1395e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index60d8-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=4e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index60d8-2.html.zxжтg^                    ╚Ем╝xOKtext/htmlISO-8859-1gzip8:╓╝x        Tue, 10 Mar 2020 19:11:57 GMT0є░░ о0оPоАз▓Ёоетg^        ┼$╝x Show Posts - Dragonsbrethren

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Messages - Dragonsbrethren

1396
Game Modification Station / Re: Using RS3ExTool2 to import music
« on: June 13, 2008, 10:57:25 PM »
Hmm, I must be doing something wrong then. Let me try it with another song.

1397
Game Modification Station / Re: Using RS3ExTool2 to import music
« on: June 13, 2008, 10:48:06 PM »
Okay, I think I did everything right, now how do I save?

1398
General Discussion & Support / Re: My on-going SPC topic
« on: June 13, 2008, 09:24:29 PM »
Okay, I've got the editor but I'm not sure how to use it. :blush:

I assume I open the MML using the [...] button in the MML tab, but then what do I need to do? I don't have Japanese language support on this computer so everything is showing as question marks.

1399
General Discussion & Support / Re: My on-going SPC topic
« on: June 13, 2008, 08:12:50 PM »
 :omg:

That's awesome, would you mind linking to the importer and the converter here?

1400
Dbi News / Dbi Archive Returns
« on: June 13, 2008, 01:54:20 AM »
The archive of my old forum is available once again. Simply visit the forum and click the "Archive" button in the main toolbar to journey back to November of 2007, just before Elazul's host decided it didn't like us anymore.

1401
General Discussion / Re: That was annoying (SMF 1.1.4 to 1.1.5)
« on: June 12, 2008, 09:52:38 PM »
 :wtf:

That's strange, I thought it might have been a birthday mod I installed but removing that didn't fix it. This one might take a while.

Also, what's a good present for someone's 930th birthday...? :shadow:

Edit: Well, I found the cause but I have no idea how to fix it. For the time being I'm going to leave it alone.

Edit 2: Birthdays have been fixed by switching to a different mod to get colored names. I'm not sure if remnants of an old version of our old mod were causing a problem with the calendar or what but this mod seems to work just as well and it also fixes a problem we had with the old mod where searching was causing tons of errors.

1402
General Discussion / Re: That was annoying (SMF 1.1.4 to 1.1.5)
« on: June 12, 2008, 06:58:43 PM »
Indeed it does, I'll have to look into that.

Edit: Fixed.

1403
General Discussion / Re: That was annoying (SMF 1.1.4 to 1.1.5)
« on: June 12, 2008, 02:09:42 PM »
 :hmm:

I installed a mod that allows you to create a new poll from the index (Notice the "Post new poll" tab in the toolbar?), maybe that changed something, but I don't see any missing icons. Perhaps a screenshot would better show what you're talking about.

1404
General Discussion / Re: That was annoying (SMF 1.1.4 to 1.1.5)
« on: June 12, 2008, 01:48:16 PM »
Are you talking about the icon that appears next to the thread in the index?

If not, I'm not sure what you're referring to.

1405
Game Modification Station / Re: (Another) FF1 Hack
« on: June 12, 2008, 12:31:34 PM »
Too many bugfixes have been lost at that board because no one thought to archive them anywhere... :shadow:

1406
General Discussion / Re: Hooray failing hardware!
« on: June 12, 2008, 12:29:13 PM »
Ha, that reminds me of my parents' old computer. You had to remove the screws from the back of the case, split the case in half, remove the back half, undo four clips in the front half and pull it up and off without yanking the CD drive out along with it...only the find a second, easy-open hinged case underneath. Who the hell designs these things?

1407
General Discussion / Re: That was annoying (SMF 1.1.4 to 1.1.5)
« on: June 12, 2008, 12:25:07 PM »
Yeah, what theme are you using? I may have forgotten to upload it to one of them, they all have their own images directory.

1408
Switch to SNES 2BPP mode.

1409
My updated weapon animations document:

Code: [Select]
Weapon Animations - Compiled by Dragonsbrethren

Icon Name Offset Data

None (Unarmed) 0x7A010 25150D00
Claw FireClaw 0x7A014 18160E03
Claw IceClaw 0x7A018 19160E03
Claw Thunder 0x7A01C 1A160E03
Claw Charm 0x7A020 1B160E03
Claw Poison 0x7A024 1C160E03
Claw CatClaw 0x7A028 1D160E03
Rod Rod 0x7A02C 1E000A02
Rod IceRod 0x7A030 19000A02
Rod FlameRod 0x7A034 18000A02
Rod Thunder 0x7A038 1A000A02
Rod Change 0x7A03C 1B000A02
Rod Charm 0x7A040 1D000A02
Rod Stardust 0x7A044 1F000A02
Rod Lilith 0x7A048 1C000A02
Staff Staff 0x7A04C 1E010A02
Staff Cure 0x7A050 20010A02
Staff Silver 0x7A054 21010A02
Staff Power 0x7A058 1D010A02
Staff Lunar 0x7A05C 1A010A02
Staff Life 0x7A060 1C010A02
Staff Silence 0x7A064 1B010A02
Dark Sword Shadow 0x7A068 22060301
Dark Sword Darkness 0x7A06C 1A060301
Dark Sword Black 0x7A070 1C060301
Holy Sword Legend 0x7A074 20040401
Holy Sword Light 0x7A078 20040401
Holy Sword Excalbur 0x7A07C 20040401
Sword Flame 0x7A080 18040601
Sword IceBrand 0x7A084 19040501
Sword Defense 0x7A088 1F040001
Sword Drain 0x7A08C 1C040001
Sword Ancient 0x7A090 1E040001
Sword Slumber 0x7A094 1F040001
Sword Medusa 0x7A098 23040001
Spear Spear 0x7A09C 24020001
Spear Wind 0x7A0A0 23040001
Spear Flame 0x7A0A4 18020601
Spear Blizzard 0x7A0A8 19020501
Spear Dragoon 0x7A0AC 1A020701
Spear White 0x7A0B0 2C020401
Spear Drain 0x7A0B4 1C020001
Spear Gungnir 0x7A0B8 22020001
Katana Short 0x7A0BC 22060301
Katana Middle 0x7A0C0 22060301
Katana Long 0x7A0C4 23060301
Katana Ninja 0x7A0C8 1A060301
Katana Murasame 0x7A0CC 19060301
Katana Masamune 0x7A0D0 24060201
Knife Assassin 0x7A0D4 1E050001
Knife Mute 0x7A0D8 1B050001
Whip Whip 0x7A0DC 1E13020A
Whip Chain 0x7A0E0 2413020A
Whip Blitz 0x7A0E4 1A13020A
Whip Flame 0x7A0E8 1813020A
Whip Dragon 0x7A0EC 1B13020A
Axe HandAxe 0x7A0F0 1E070001
Axe Dwarf 0x7A0F4 1E070007
Axe Ogre 0x7A0F8 19070001
Knife Silver 0x7A0FC 21030001
Knife Dancing 0x7A100 1D030001
Sword Silver 0x7A104 21040001
Knife Spoon 0x7A108 21030001
Holy Sword Crystal 0x7A10C 1A040401
Shuriken Shuriken 0x7A110 240B1206
Shuriken Ninja 0x7A114 180B1206
Boomerang Boomrang 0x7A118 1E0D1007
Boomerang FullMoon 0x7A11C 200F1108
Harp Dreamer 0x7A120 1D0A1309
Harp Lamia 0x7A124 1F0A1309
None Dummy 0x7A128 1A040401
Axe Poison 0x7A12C 23070001
Axe RuneAxe 0x7A130 1B070001
Wrench Silver 0x7A134 21090E0B
Wrench Earth 0x7A138 1A090E0B
Wrench Wooden 0x7A13C 18090E0B
Sword Avenger 0x7A140 1D040001
Bow ShortBow 0x7A144 1E170804
Bow CrossBow 0x7A148 22170804
Bow GreatBow 0x7A14C 24170804
Bow Archer 0x7A150 23170804
Bow ElvenBow 0x7A154 1B170804
Bow Samurai 0x7A158 1C170804
Bow Artemis 0x7A15C 1D170804
Arrow Iron 0x7A160 24170805
Arrow White 0x7A164 20170805
Arrow Fire 0x7A168 18170805
Arrow Ice 0x7A16C 19170805
Arrow Lit 0x7A170 1A170805
Arrow Darkness 0x7A174 22170805
Arrow Poison 0x7A178 23170805
Arrow Mute 0x7A17C 1F170805
Arrow Charm 0x7A180 1F170805
Arrow Samurai 0x7A184 1C170805
Arrow Medusa 0x7A188 1B170805
Arrow Artemis 0x7A18C 1D170805
0x7A190 24170D05
0x7A194 24170D04
0x7A198 21171505
0x7A19C 21171504

Byte 1: Palette - Note that these are just the palettes that are used by existing weapons. Any palette that can be used by magic can also be used on weapons.

18: Red Orange/Yellow
19: Blue/Light Blue
1A: Gold/Blue
1B: Green/Yellow
1C: Red/Yellow
1D: Orange/Yellow
1E: Brown/Gray
1F: Pink/Gold
20: Light Blue/Yellow
21: Gray/Green
22: Dark Blue/Gold
23: Purple/Green
24: Gray/Brown
25: Red/Flesh
2C: Blue/White

Byte 2: Weapon Graphic - Other graphics are possible but they tend to be parts of the animations used by other weapons.

00: Rod
01: Staff
02: Spear
03: Knife
04: Sword
05: Dagger
06: Katana
07: Axe
09: Hammer
0A: Harp
0B: Shuriken
0D: Boomerang
0F: Chakram
13: Whip
15: Fist
16: Claw
17: Bow & Arrows

Byte 3: Hit Animation - This determines the sound effect used as well. Additional weapon graphics can be used as hit animations, try values past $15.

00: Slash
02: Whip Lash
03: Katana Slash
04: Holy Slash
05: Ice Slash
06: Flame Slash
07: Thunder Slash
08: Arrows
0A: Sparkles
0D: Punch
0E: Big Punch
10: Unknown (Used on Boomrang)
11: Unknown (Used on FullMoon)
12: Shurikens
13: Notes
15: Swords

Byte 4: Special - This can override sound effect set by byte 3. For a functional bow and arrow animation a weapon with $04 must be equipped in one hand and one with $05 in the other

00: Nothing? (Used on Unarmed)
01: Swing + Diagonal Slash (Used on Swords/Spears/Katanas/Axes)
02: Random Sparkles (Used on Rods/Staves)
03: Random Large Hits (Used on Claws)
04: Is Bow (Used in Bow & Arrow Combination)
05: Is Arrow (Used in Bow & Arrow Combination)
06: Throw + Random Hits (Used on Shurikens)
07: Boomerang 1 (Used on Boomrang, Dwarf Axe)
08: Boomerang 2 (Used on FullMoon)
09: Wave + Random Hits (Used on Harps)
0A: Whip Swing + Diagonal Slash (Used on Whips)
0B: Swing + Random Hits (Used on Hammers)

Feel free to add this.

1410
Gaming Discussion / Re: Zophar's Domain (Who still uses this place?)
« on: June 11, 2008, 09:04:24 PM »
I'll occasionally grab a save file from there, other than that I've got better sources.