øAslickproductions.org/forum/index.php?PHPSESSID=hurgo75ccgh49pd6i1n544hac1&topic=2060.0;prev_next=nexte:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index6bfb.htmldelayedslickproductions.org/forum/index.php?topic=2060.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index6bfb.html.zxëIh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦D¤WOKtext/htmlISO-8859-1gzip@øÕ¤WÿÿÿÿÿÿÿÿÑHWed, 11 Mar 2020 02:32:36 GMT0ó°° ®0®P®€§²ð®ëIh^¤W SD3 Engine Improvement project

Author Topic: SD3 Engine Improvement project  (Read 7175 times)

Jorgur

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Re: SD3 Engine Improvement project
« Reply #15 on: May 05, 2015, 01:20:05 PM »
Well, if half the requested features were actually there I wouldn't have had to...
or at least I never found them and added stuff from scratch.
If only we knew more about the ROM. There might be a lot of unused data that could be removed.

Would you be interested in helping out in our wiki? It's quite fresh with only a few pages, but I think it has good potential if only someone could get around to working on it.
http://slickproductions.org/slickwiki/index.php/Seiken_Densetsu_3_Hacking

Praetarius5018

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Re: SD3 Engine Improvement project
« Reply #16 on: May 10, 2015, 04:25:00 PM »
Maybe I'll fill in some gaps...

I've kept some notes of what I edited/broke, but nothing that I could write down without creating endless confusion.
and with how stupid the whole hit/miss area is... not much motivation to research it again...