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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on March 01, 2012, 11:06:34 AM

Title: FF4 - Summoned "Quake Immune" Monsters Are Not Quake Immune
Post by: Deathlike2 on March 01, 2012, 11:06:34 AM
In my recent round of hack testing, I have found that monsters that would have been normally been immune to Quake (weak vs Wind/Air elemental) like Arachne, Clapper, or RockMoth are not immune to Quake when they are summoned. There is obviously something going on that prevents the code that gives them immunity to not work. Affects all SNES versions of FF4 and doesn't affect FF4A at all.
Title: Re: FF4 - Summoned "Quake Immune" Monsters Are Not Quake Immune
Post by: Dragonsbrethren on August 21, 2012, 01:08:36 PM
Somehow I missed this when you posted it. I actually knew about this with Arachne at one point, but had completely forgotten about the behavior until I read this post.