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Kingdome of Kefak > Pandora's Box

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Dragonsbrethren:
Pandora's Box videos will be posted in this topic. For the time being, here are all the videos we've posted in the past:

Pandora's Box Preview Series

Leviathan Mist:
Impressive that you can do that with hacking. How do you find all this stuff in the code? Is it just guesswork, or is there some secret to deciphering the SNES assembly language?

I.S.T.:

--- Quote from: Leviathan Mist on November 17, 2007, 03:03:35 AM ---Impressive that you can do that with hacking. How do you find all this stuff in the code? Is it just guesswork, or is there some secret to deciphering the SNES assembly language?

--- End quote ---

Any sort of hacking work on a massive scale like this is a mixture of both, actually.

Imzogelmo:
Yeah, this game is very well documented due to its popularity, but even so, some things have taken a while to figure out, due to the unexpected way they were done. Take Tent use for instance. You use a tent, and it calls an event, which then calls code to restore HP, etc. Fine. But events are tied to maps! Oh, okay. So if you're on non-overworld maps, it has to first change the map, then do the event... It's very convoluted sometimes. So to follow all that and change it, adding in the cabin, well, that was a big victory.  :happy:

And yet there are still things we want to change, but haven't yet figured out (obviously). But those are getting fewer and fewer, so that's the good news.

Leviathan Mist:
You guys must have a lot of patience. I've tried the whole trial-and-error thing, using a debugging emulator or whatever, and I just don't get it...I have to rely on ROM maps and hex editors to get what I want. Fortunately, there is already quite a bit of documentation on most hack-worthy games, but I'd like to figure out how to come up with this stuff on my own eventually... very difficult to be original when relying on the work of others.

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