That said this path gave me quite a bit of a challenge! Draghinazzo in the Eight Fiends fight is rather difficult to take down without the Dark Knight Cecil and he hammers the party away with Comet, whereas with the Dark Knight he is as easy as he ever was.
Kotetsu is dark, and Rosa has dark arrows. They can be your main fighters in that battle while Cecil heals and/or negates some blinks.
Rosa was a good fighter able to deal medium to good damage and exploit elemental weaknesses well. Edge was kept in the front row throughout the entire game and though he couldn't take a hit, he could hit hard and could often take advantage of either an elemental or racial weakness with the Mage Masher or the Ashura Katana which I even brought into the final dungeon with me.
Oh for sure. Those Warlocks just fall over flat to Mage Masher.
Kain's quite versatile as well. Holy on the Holy Spear actually seems decent now and the Gungnir dealing x4 to Machine is a godsend! And once you have the Dragon Spear you can really wreck those pesky dragons. The Artemis Bow also helped with that. Surprisingly the Lightbringer, at least compared to the Deathbringer didn't seem that great. I got Asura too late in the game but the Party Blink Defense is a really nice spell to get!
Paladin's ultimate weapon isn't quite as ultimate, but he has more options than DK. DK basically has what he had in the underworld all the way up until you get Deathbringer, with the possible exception of the Break Blade if you got Tellah.
I enjoyed all of the little ending scenes you put, especially restored Damcyan to put the Fire Crystal back that was a very nice touch! I also really liked how you ended the game as it began, Cecil returns what he had taken from Mysidia.
Thanks! That part was on purpose. Also Cid remaking the Red Wings with Baigan in command hearkens back to the opening.
Your ending scroll (great use of the "Mysidian Legend" effect by the way) was fantastic! The final line is interesting and almost makes it seem like a lead in to FFV... or FFI, or FFIII.
The "four warriors" thing is a common trope in Final Fantasy so it's up to you what you want that to refer to, but I think FF5 makes a lot of sense as it's the next game, but you could certainly interpret the game as having been, say, a prequel to 1 or 3.
Well that's this playthrough done with. Next time I will try to go Solo Cecil challenge, if such a thing is possible, since you had mentioned that as a possible path once you get rid of all party members.
It's certainly possible to create a party of solo Cecil. I hope it's beatable like that. It should be. I currently don't have any events checking for solo Cecil, but there might be in a later version.