Final Fantasy IV Research & Development / Re: The Back Row Bugs...
« on: May 16, 2008, 09:53:36 PM »Battle engine, unlikely.
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does the cpu still have the same amount of hp? or is it higher?
i'm strategizing this time. everyone but xlom is hasted twice(do haste and slow work on more than one casting, or is one it? also, they last for the duration of the fight, correct?). the healing module is slowed twice. i've also got fog casted now. (i take it that that's blink's equivalent here.)
by the way, what's the difference between rage and berserk? anything? does rage boost atk more?
edit again: rage is a full party spell? rosa casts it on everyone, but edge only casts it on himself. odd.
also, if cain comes back with a dragon spear, why did you give me a second in the giant? granted cecil could equip it, but he already had the falchion and excalibur. is it for people who don't get those?
hey, i just stumbled onto an untranslated name. there's a "searcher"-type enemy in bahamut's cave. when i encountered it, it's name was still in japanese. just thought i'd let you know, just in case.
edit: just found a possible bug. the genji gauntlet(glove?) chest in bahamut's cave has a problem. i lost to the pair of sorcerers( i beat one, and before i could deliver the death blow to the second, he hit rosa, then cecil, with nuke). and, even though i lost, i was awarded the genji glove/gauntlet and the game continued.
edit: the gigas glove is stronger than the genji glove? wow, that is a NICE piece of mid-game equipment.
Installing SC on this computer right now to watch it.
Search "fixes" the targeting mechanism for the monster for their next turn... and it seems to have priority over the default targeting... whether it is the random targeting from a normal attack or a multitargeted attack.What is the behavior if the Search target dies or is removed before the next attack occurs? Is the attack retargeted or does it silently fail?
Yep, new patch (and already updated once since it's release). RHDN link, and Slick link. This patch fixes a bug with item wagering at the Dragon's Neck Colliseum.Quote from: Glitches and Bugs guideColosseum steals an item from your 99 stack if you win the same item you bet -
As the title says, get 99 of an item that you get back upon winning the fight at the Colosseum, and proceed to bet it. Win or lose, you'll have 98 when the fight ends (unless you get sneezed, run, etc.). It only happens in that specific situation though. The easiest items to test this with are Fire Knuckles, Tao Robes, and Trumps since you can buy those.
So yeah, fixored. There may be an update in the future though, depends on if Sneeze should really be a factor in you not losing or not. That's currently up for debate. In any event, enjoy.
