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fedorajoe

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NPC Initial Visibility
« on: November 04, 2011, 08:28:29 PM »
Can somebody explain how NPC Initial Visibility works?

Phoenix says in his "NPCs" document that NPC initial visibility is controlled by 97400-9745F, one bit per NPC.  That is, what, 192 bits?  But the 192 number in no way comports to the actual number of NPCs.

The document goes on to explain speech data, but visibility is never described in any depth.  I can't figure out how to determine which bit goes to which NPC, or what the values should be changed to to alter initial visibility.  The values at the specified address are DB FE FC F3 BF E4 etc etc.  I would have expected something more like 00 01 11 10 01 or whatever.

What am I missing?