Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=110e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index773d-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=110e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index773d-2.html.zx26h^cOKtext/htmlISO-8859-1gzip8:cWed, 11 Mar 2020 01:08:26 GMT0 0P16h^c Show Posts - metroidquest

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Messages - metroidquest

Pages: 1
1
Pandora's Box / Re: Screenshots!
« on: September 14, 2010, 12:55:37 PM »
The release of this patch will be the most epic FF3/6 hack ever. I am truly looking forward to it! Another 5 years maybe?  :laugh:

2
SPC - Hard Core / Re: FF3us Music Hacking Tutorial
« on: June 04, 2010, 09:28:24 AM »
Definitely. I'm a little worn out from doing it so much, so it will be good to have some fresh energy take over   :eek:

3
SPC - Hard Core / FF3us Music Hacking Tutorial
« on: June 03, 2010, 11:22:10 AM »
Well, the contest is over and the winner has posted my tutorial on Zeemis' site.
Enjoy everyone!

http://www.simulationnation.com/zeemis/forums/showthread.php?tid=493

MQ

4
SPC - Hard Core / Re: Final Fantasy 3 US
« on: January 21, 2010, 07:58:24 AM »
Hello everyone. Just so you know my final hack is going to be released soon and includes 4 complete music hacks. For more info, and the pre-release Let's Play, visit my YouTube channel:
http://www.youtube.com/user/metroidquest

5
SPC - Hard Core / Re: Final Fantasy 3 US
« on: October 22, 2009, 04:11:01 PM »
What a pain in the arse... I finally finished Gilgamesh's theme! You can see here:
http://www.youtube.com/watch?v=kr734AHo62E
This song is HUGE bit-wise. I had to replace the "Returners" theme because it actually had the most usable bytes.
I think if I can do this song, I can hack almost any other FF song into FF3/6.

6
SPC - Hard Core / Re: Final Fantasy 3 US
« on: October 14, 2009, 11:08:14 AM »
I absolutely had to code it from scratch. Once I figured out how FF6's SPC core worked, I used that to essentially re-compose a 'new' song in place of the old battle theme. I will be releasing a patch for each song once I have completed my Eternal Crystals hack.

7
SPC - Hard Core / Re: Final Fantasy 3 US
« on: October 13, 2009, 04:06:24 PM »
 :cybez:
Well, I've completed putting the FF4 battle theme into FF6/FF3us

Check it out here:

http://www.youtube.com/watch?v=i0Ng23y-tSw

I have already started working on Gilgamesh's theme. Stay tuned for that.

8
SPC - Hard Core / Re: Final Fantasy 3 US
« on: September 30, 2009, 04:30:59 PM »
It was helpful getting me started. My FF4 music hack is going very well. I am predicting I will get stuck getting the whole song to loop properly. If I don't figure it out, I will let you know! Thanks for all the great resources. I have big plans for my hack :)

9
SPC - Hard Core / Re: Final Fantasy 3 US
« on: September 30, 2009, 02:41:32 PM »
Just an FYI, I found some very valuable FF3 US info from this document on RPG Legion. The VERY bottom of this LONG file has some great info on SPCs, BRRs, and the operators. Check it out if you're interested:

www.rpglegion.com/ff6/hack/ff3info.txt

10
SPC - Hard Core / Re: Final Fantasy 3 US
« on: September 28, 2009, 09:40:05 AM »
Update:
So I figured out the pattern for the notes (again focusing on the Flute track in 'The Prelude')

After the first octave drop at offset 08612A (D8), the next 2 hex digits establish the note that is played within that octave. As it stands offset 08612B is set to 9B, which is a B-3 half-note. Changing it to 9A would make it a whole note. Here is a list of the notes:

Half notes:

01 - C
oF - C# / Db
1D - D
2B - D# / Eb
39 - E
47 - F
55 - F# /Gb
63 - G
71 - G #/Ab
7F - A
8D - Bb
9B - B
A9 - C 4
B7 - Rest

Quarter Notes:

04 - C
12 - C# / Db
20 - D
2E - D# / Eb
3C - E
4A - F
58 - F# /Gb
66 - G
74 - G #/Ab
82 - A
90 - Bb
9E - B
AC - C 4
BA - Rest

Eigth Notes:

07 - C
15 - C# / Db
23 - D
31 - D# / Eb
3F - E
4D - F
5B - F# /Gb
69 - G
77 - G #/Ab
85 - A
93 - Bb
A1 - B
AF - C 4
BD - Rest

11
SPC - Hard Core / Final Fantasy 3 US
« on: September 25, 2009, 03:59:02 PM »
 :hmm:
So I am trying to figure out how to re-sequence music in FF3us. I am starting by hacking "The Prelude" because it is one of the simpler pieces. Here is what I have figured out so far. PLEASE someone correct me if I have a mistake. I am new at this SPC stuff and need help. Thanks!


Prelude
(085EA0 - 08661D)


086120 (Octave set for Flute track) (default 06)
086121 - (portamento set E4)
086122 - ??? ( 0D )
086123 - Little note before first sustained note (1B)
086124 - First flute note (default 01)
086125 - notelength ? (AC)
086126 - Tempo of flute? (default - AF)
086127 - Silent Note 1 (default B1)
086128 - Silent Note 3 (defaut B3)
086129 - End Portamento (E5)
08612A - Octave down (D8)
08612B - change in note after octave shift - changes length of note too not - doesn't appear to be consistent(9B)
08612C - Octave up (D7)
08612D - change in note after octave shift - changes length of note too not - doesn't appear to be consistent(if this is changed to 9B, it will be exatly one octave higher than the previous note (default - 1D)  
08612E - Octave down (D8)
08612F - Next Portamento(E4)

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