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Author Topic: FF3us 1.1 differences  (Read 494 times)

Madsiur

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FF3us 1.1 differences
« on: November 02, 2016, 09:09:40 PM »
I was wondering if there was (lost) somewhere a document with all the difference between the two FF3us versions?

I know Imzogelmo has a $C1 bank document concerning this but outside that I was curious to see the differences... I could always do a bin difference between both ROMs and dig in the disassemblies / ROM map but figured I could ask experienced people first...

Thanks

assassin

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Re: FF3us 1.1 differences
« Reply #1 on: November 02, 2016, 11:12:21 PM »
see the important C2 differences here:
http://masterzed.cavesofnarshe.com/GameDocs/ff3sktch.txt

Madsiur

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Re: FF3us 1.1 differences
« Reply #2 on: November 03, 2016, 12:11:31 PM »
Thanks for the link!

Yeah I've done a bin difference starting at $C30000 on both files and I had 0 result, meaning outside $C0, $C1 and $C2 banks differences there would be nothing... unless I did my bin difference process in a wrong way.

Imzogelmo

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Re: FF3us 1.1 differences
« Reply #3 on: November 04, 2016, 10:48:04 PM »
It's been a long time so I don't know offhand, but you probably did it right. I would be interested to see what differences lie in the $C0 bank, though.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

assassin

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Re: FF3us 1.1 differences
« Reply #4 on: November 05, 2016, 03:25:27 AM »
C0 just has 5 bytes near the end changed for version # and checksums.