just for clarification, i know about nuke's(and i figured about white's considering nuke's) multi-targeted glitchiness, etc. they were more theoretical comments than actually easily do-able.
i really wouldn't mind drain being that powerful. it would turn the battle into an all-out brute force contest. kill before you're killed.
i do understand how sleep is powered, i should've been clearer. i just think it needs to last longer.
also, with peep, i don't really like how any of the games use the "peep" series of spells. i know it would break convention, but i don't think that that would be a bad thing.
i didn't know that about hold/sleep. i've never really stopped to study it, does it last as long as sleep using a constant number set?(i.e. the stats for party and monsters are exactly the same for each spell)
i can see where you're coming from with reflect. the way it is, you need to strategize who you want to give the spell to. 1 multi-target or 2 tiers was wishful thinking.
i'm not gonna comment on the ninja or summon spells, because you've done a really nice job, deathlike.
i just wanted to say that, concerning edge, i really like the way jce powered him up in ff2us ht. would've been nice to see some of that power in the original game.
i really need to start putting some knowledge to use and start putting together an ff2 hack.