Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=348.msg2674e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index7f54.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=348.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index7f54.html.zxg^`D`OKtext/htmlISO-8859-1gzip@`Tue, 10 Mar 2020 13:06:34 GMT0 0Pg^t` Weapon "Spell Power"

Author Topic: Weapon "Spell Power"  (Read 1640 times)

Deathlike2

  • Moderator
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Weapon "Spell Power"
« on: February 29, 2008, 03:10:23 PM »
This thread probably will be updated a bit more frequently, given that some of this info is undocumented or at least not looked into enough.

Each weapon has a spell power similar to using Wis/Will/Enemy Magic rating, except it is calculated against the Weapon's "Spell Power". I am unsure
how this value is stored/interpreted internally... it could be a simple number that is actually the "Spell Multiplier".. or a number that is calculated against.. like Weapon's Spell Power/4.

Anyways, onto the data.. I will also list what the number could be stored internally is pretty much in the range for (Spell Power * 4 to Spell Power * 4 + 3). You can derive the damage if you attack Imps/Goblins with the magic (Imps/Goblins have 0 magic defense). I will provide some notes to what you see on the screen... although very few weapons exhibit special effects.

All Status Inducing Equipment = 255 or 0 (I dunno what value is stored)
Rod = 1
Note: Attack image is of a "grey fist attack".
Ice Rod = 2
Flame Rod = 3
Thunder Rod = 4
Stardust Rod = 7
Lilith Rod = 8
Cure Staff = 2
Note: Cure Staff healing is split like a Summon spell... it uses the base and multiplies it against the "modified" and weaker Cure spell..
randomized for each target.
Flame Spear = 4
Blizzard Spear = 4
White/Holy Spear = 2
Dancing Knife = 8
Note: Think Rod animation, but replace fists with knives.
Poison Axe = 0
Earth Hammer = 1
FF4A only
Asura's Rod = 2
Thor's Hammer = 7
Triton's Dagger = 7
« Last Edit: March 03, 2008, 02:52:07 AM by Deathlike2 »
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

  • Moderator
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: Weapon "Spell Power"
« Reply #1 on: December 13, 2008, 05:31:28 PM »
Mega  :bump:

The information has been confirmed in the GBA port's data, although there are a few notable differences.. although the numbers are not that important...

Elven Bow = 1
Poison Axe = 7

Some other info (not that it truly matters):
Elven Bow = 8
Poison Axe (SNES) = 8
Slumber Sword (both versions) = 8
Change Rod (both versions) = 5
Charm Rod (both versions) = 6
« Last Edit: December 13, 2008, 05:51:00 PM by Deathlike2 »
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3