so functionally, is this some sorta hybrid between your original Fanaticism and Fanaticism Limited patches?
In short, yes. I was aiming to make a limited option since that is what he was trying to use originally when the conflict was found. Since I'm more or less making this for dark...
i'm a bit confused about your new treatment of the Slot command.
The only way I could enable the things that make sense to enable (lore and sketch) was to enable a big block. "Down" didn't make sense because it includes a ton of stuff that should probably be avoided like Steal, Blitz, SwdTech, etc.
So I had to go "Up", which of the things one would want to avoid in a limited patch is Control, Slot, Rage, Leap, Dance, Jump, X-Magic, GP-Rain, Summon, Health, Shock, Possess, and Magitek...
Rage and Leap are already handled out by other code
Jump, X-Magic, GP-Rain, Summon, Health, Shock, Possess, and Magitek are "irrelevant" since they are not normally available in the game as "pre-relic processing" commands.
That leaves Dance and Slot...given the space I had, I could only do the one (and of the two Slot "makes the least sense") without ditching other functionality of this code block (per the options I outline in my initial post) or without spending more time to try to find unused free space to build a sub routine that wouldn't conflict with his other patches.
also, Morph and Revert have had their treatment changed, but that's probably due to space constraints.
More or less. Though again, in the limited version of my patch, Morph and Revert weren't allowed... so I probably wouldn't do so here either even if I had space.