Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=1957.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index81ec-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=8.140e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index81ec-2.html.zx%h^]OKtext/htmlISO-8859-1gzip@]Tue, 10 Mar 2020 23:58:19 GMT0 0P%h^] Magic condensing patch

Author Topic: Magic condensing patch  (Read 909 times)

dn

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Magic condensing patch
« on: September 30, 2014, 05:48:06 PM »
I've been working all day to get the battle magic menu to condense its spell list when only a few spells are available. Recently noticed that Novalia released a patch, but it doesn't seem to work, at all. Any idea how I would fix this? This is driving me insane.

snes9x doesn't even seem to be tripping at all in the subroutine this thing modifies. surely something wasn't rerouted entirely around it.
« Last Edit: September 30, 2014, 06:51:05 PM by dn »

assassin

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Re: Magic condensing patch
« Reply #1 on: September 30, 2014, 09:37:47 PM »
his patches tend to work, but his bug description there is overly terse, and people who haven't played FF6j won't know what he's talking about.

1) if and only if you're missing three consecutive spells, the game will skip an entire row of menu output, so as to shorten the menu without changing the column of any given spell.  (thus keeping it easy to find for players scanning down the list.)
2) the condensing is done on a "union" list based off of the spells known by anybody in your active party.  so if Mog knows a boatload of spells, and Shadow traveling with him knows very few, the latter's list won't change much.

#1 is pretty desirable for players (once the patch changes it to two-at-a-time on FF3us, anyway).  i dunno how you'd change #2, short of finding a lot of free RAM to hold the separate lists, and reordering/rewriting a lot of code.

dn

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Re: Magic condensing patch
« Reply #2 on: September 30, 2014, 09:43:18 PM »
Dammit. Thanks. That's pretty thoroughly out, then. The whole party using the same list explains a lot.