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Author Topic: Patch Idea: Gau's Catharsis  (Read 1202 times)

Imzogelmo

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Patch Idea: Gau's Catharsis
« on: May 11, 2016, 06:14:40 PM »
This is just an idea that I had. Several characters have some kind of 'upgrade' in the WoR, where they get better by dealing with some issue of their past:

  • Sabin finds his old master still alive, and learns the Bum Rush.
  • Cyan visits Doma and comes to grips with his 'demons' literally and figuratively, improving SwdTech
  • Terra beats Phunbaba, discovers love, and now Morph lasts twice as long.
  • Setzer doesn't get a battle upgrade, but hey, new airship!

My thought is that the little event where you dress Gau up for his father could have some kind of "improvement" on Gau. Maybe instead of 50/50 rages, it improves to 75/25?
This is just a thought I had, and it would be relatively easy to implement.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Xenovant

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Re: Patch Idea: Gau's Catharsis
« Reply #1 on: May 11, 2016, 07:07:42 PM »
I think some people wouldn't even notice it.

How about this? Master Zed's "Controllable Rage" comes to my mind: "After the visit to his father, he has more self control".

Imzogelmo

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Re: Patch Idea: Gau's Catharsis
« Reply #2 on: May 11, 2016, 07:17:46 PM »
That actually would make some sense with his personality, but being able to completely control rage seems really overpowered. Maybe that's why they didn't do it, lol.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

13375K31C43R

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Re: Patch Idea: Gau's Catharsis
« Reply #3 on: May 11, 2016, 10:00:50 PM »
How about, instead of the game randomly choosing a command, the player gets to choose?
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

magitek

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Re: Patch Idea: Gau's Catharsis
« Reply #4 on: May 11, 2016, 10:49:24 PM »
How about Leap/Return anywhere?  :happy:
Don't feed the trolls. Use proper grammar, spelling, and punctuation. Eat your vegetables.

assassin

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Re: Patch Idea: Gau's Catharsis
« Reply #5 on: May 12, 2016, 02:05:35 AM »
shouldn't Gau have less Rage after a catharsis?

*folds hands* now please, take a seat on the couch.

the first post is probably the most balanced, though the other ideas are interesting too.  i'd never thought about giving him (or many other characters) a plot-based upgrade, and the dress-up event and meeting is the perfect place for it.

Imzogelmo

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Re: Patch Idea: Gau's Catharsis
« Reply #6 on: May 12, 2016, 09:31:27 AM »
shouldn't Gau have less Rage after a catharsis?

*folds hands* now please, take a seat on the couch.

the first post is probably the most balanced, though the other ideas are interesting too.  i'd never thought about giving him (or many other characters) a plot-based upgrade, and the dress-up event and meeting is the perfect place for it.

Yes, less rage would mean (to me) that he has fewer crazed outbursts (random Battle) and more effective focus (anything else). But, from a game-balance point of view, he's already top-tier awesome (in my opinion) and learning a few words of English so late in life is proof of his 'development'. If he were to suddenly be totally controllable, that would basically buff him to the point of excluding almost anyone else (if you bothered training him before). Maybe that's the answer right there-- he no longer can leap, but can use any previously-learned Rage at will....

Meh, I'm rambling. I don't really have a plan to make this patch in the near future, but it just does seem like a natural evolution of the game's latter half's storyline.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Xenovant

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Re: Patch Idea: Gau's Catharsis
« Reply #7 on: May 12, 2016, 10:52:27 AM »
But, from a game-balance point of view, he's already top-tier awesome (in my opinion) and learning a few words of English so late in life is proof of his 'development'. If he were to suddenly be totally controllable, that would basically buff him to the point of excluding almost anyone else (if you bothered training him before). Maybe that's the answer right there-- he no longer can leap, but can use any previously-learned Rage at will....

I agree with this, but looking at it from another point of view, on the vanilla game, there is no balance between the skills of the characters, some of them are (or become) almost useless, so I wouldn't care about it  :happy:

Meh, I'm rambling. I don't really have a plan to make this patch in the near future, but it just does seem like a natural evolution of the game's latter half's storyline.

What?! I wanna see your patch posted at the end of the day, no excuses.  :laugh:

Imzogelmo

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Re: Patch Idea: Gau's Catharsis
« Reply #8 on: May 12, 2016, 11:03:40 AM »
You're right, of course.

Once the actual effect is settled, it's a simple matter to code it. Just have to choose an unused event bit (or battle event bit) and set it during the event; then have the new function injected at the right hook in C2 (which will entirely depend on what the effect actually does), and if the event bit is not set, jump to the RTS of this new code.

Really a simple concept. It's just that I can't settle on an effect, and besides, I have to go to work later today.  :lame:
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Xenovant

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Re: Patch Idea: Gau's Catharsis
« Reply #9 on: May 12, 2016, 11:10:54 AM »
Or directly use the event bit that means that you have already watched the scene :P

Imzogelmo

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Re: Patch Idea: Gau's Catharsis
« Reply #10 on: May 12, 2016, 11:50:22 PM »
Hehe, awesome, already optimizing a patch before the algorithm has been decided.  :cookie:
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

Xenovant

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Re: Patch Idea: Gau's Catharsis
« Reply #11 on: May 13, 2016, 09:53:30 AM »
Hehe, awesome, already optimizing a patch before the algorithm has been decided.  :cookie:

Ugh, raisins... I thought it had chocolate chips... :P