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Board of Slick
»
Library of the Ancients
»
Final Fantasy IV Research & Development
(Moderator:
Deathlike2
) »
Topic:
Enemies Floating Imply Nothing!
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Topic: Enemies Floating Imply Nothing! (Read 1800 times)
Deathlike2
Moderator
Posts: 3,538
I'm looking at you, bitch!
Enemies Floating Imply Nothing!
«
on:
February 29, 2008, 02:53:11 AM »
When an enemy floats, it is
purely cosmetic
.
However, if the enemy is weak against projectiles, this implies they are immune to Quake.
It is the equivalent of giving Float status to the enemy... but w/o actually giving them the status.
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Working on the next Yet To Be Named
FF4 "Hardtype" Hack
Download Latest:
v1.48
Video Demos:
#1
#2
#3
Dragonsbrethren
Forum Overlord
Posts: 1,820
Re: Enemies Floating Imply Nothing!
«
Reply #1 on:
February 29, 2008, 04:56:21 AM »
I was wondering what determined if Quake worked, I knew the floating graphics were only cosmetic. You've probably noticed quake-proof enemies don't float in every formation--that's because floating is a bit in the formation data and effects every enemy and some would look pretty stupid floating, such as the VampGirl.
Funny how my hack
isn't
broken as a result of this discovery though...
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Deathlike2
Moderator
Posts: 3,538
I'm looking at you, bitch!
Re: Enemies Floating Imply Nothing!
«
Reply #2 on:
February 29, 2008, 05:15:30 AM »
The only notable enemy that is weak vs arrows, but not floating that I could come up with is the ElecFish (FF2US name).
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Working on the next Yet To Be Named
FF4 "Hardtype" Hack
Download Latest:
v1.48
Video Demos:
#1
#2
#3
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Board of Slick
»
Library of the Ancients
»
Final Fantasy IV Research & Development
(Moderator:
Deathlike2
) »
Topic:
Enemies Floating Imply Nothing!