General Discussion / Re: Notice of (personal) downtime
« on: December 12, 2014, 03:51:52 PM »
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Not really, it's just on insanedifficulty because that's what it is - but now I would actually like to see the flamewar if someone found out what I did to the manaland revisit (not included in the easy version)What did you do? :3
I am attaching the patch as an IPS to apply over unheaded roms.Is your ROM headered?


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Fractional M system patch
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Game: Final Fantasy V
Author: instructrtrepe
Uploaded: (Not uploaded)
Changes the formulas for most attacks so that every level
and stat point counts towards the final damage output.
Also changes the damage formula of Agility based weapons.
The weapons in question will be more powerful than before.
This patch has been tested very little, but it is known to
cause Goblin Punch to always do 0 damage.
Uses ROM area D0/2E10-D0/2E89 (unused monster data space).
If I understand this right, the english patch translation of this Ancient Cave doesn't actually translate anything outside of the game. So if I wanted to apply other patches, how do I go about doing this? The RPGe patch, then the spooniest one, then the ancient cave, then the ancient cave translation? The other patches, I am guessing, is going to be tricky to see how they interact with the Cave patch.That won't work. The Ancient Cave patch uses space from E0/0000 to FF/FFFF. RPGe's translation uses E0/0000-E7/FFFF. The english translation of Ancient cave is actually fundamentally different from that of RPGe in that it uses little or no space after E0/0000. You cannot combine FF5AC and RPGe's translation without extensive hacking and modification.
