Author Topic: Final Fantasy IV EasyType data/bugfixes  (Read 887 times)

JCE3000GT

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Final Fantasy IV EasyType data/bugfixes
« on: December 30, 2014, 10:28:59 PM »
I haven't documented much (very little in fact) from the Final Fantasy IV EasyType ROM.  Do any of you know if any of the bugs were fixed from FFIV or FF2us?  I have a cart of this game and wanted to run it on my RetroN5 because I haven't actually beat it, the only Final Fantasy IV I haven't beat!  I'd love to know what bug fixes you guys have done for FF2us/FFIV would translate over.  I know some of the data is shifted over...

Grimoire LD

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Re: Final Fantasy IV EasyType data/bugfixes
« Reply #1 on: December 30, 2014, 10:35:16 PM »
I haven't documented much (very little in fact) from the Final Fantasy IV EasyType ROM.  Do any of you know if any of the bugs were fixed from FFIV or FF2us?  I have a cart of this game and wanted to run it on my RetroN5 because I haven't actually beat it, the only Final Fantasy IV I haven't beat!  I'd love to know what bug fixes you guys have done for FF2us/FFIV would translate over.  I know some of the data is shifted over...

I've never taken a look at Easytype, the bugfixes I've made have been a fix for Immune, removing Barrier correctly from the Lunar Veil, there's also the Evasion bug fixes, but I somewhat feel that was purposeful sabotage because it changes the flow of the game in a fairly drastic manner. There's also the Long Range Fix that DragoonZERO made, which is probably one of the most important FFIV Hacking patches ever made, but I don't know what all is fixed by default in EasyType.

JCE3000GT

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Re: Final Fantasy IV EasyType data/bugfixes
« Reply #2 on: December 30, 2014, 11:08:53 PM »
I guess I would have to literally run a compare in my hex editor and search/find where those changes were made and do them by hand...  Ugh...  LOL

Thanks for letting me know those exist (I knew of yours) so I can start compiling these.