Game Modification Station / New patch: Multiple Events fix
« on: April 28, 2016, 10:02:39 PM »
April 29, 2016Added a fifth event fix.
May 1, 2016In response to a recent complaint, I've modified the fix for the Sealed Gate scene to no longer exclude the "hide object" event.
September 9, 2016Added a sixth event fix. This one is for the battle entry sound effect not playing when you begin to fight Chadarnook.
September 18, 2016Fixed some bad subroutine calls in the Japanese patches. Also added GBA patches.
March 11, 2017Added a seventh event fix. This one causes the camera to be off-center when Sabin eats the Phantom Train food if Cyan is the party leader.
March 11, 2017Stop the presses! The seventh event fix was bugged! Cyan showed up in the wrong place if Sabin was the party leader! Possible softlock! This is now fixed.
June 24, 2017We're up to eight event fixes now.
If you change your party leader in the Main Menu, then use a Tent before closing the Main Menu, then your old party leader will pitch the tent, not the new one. Furthermore, your party leader will not be updated until the map refreshes in some way (e.g. the Main Menu). This only happens if you are in a dungeon or town; the World Map is fine.
July 13, 2017Added PS1 patches.
July 31, 2017Holy cow! There are now NINE events fixed by this patch! This time I've added a fix for the event of Terra still being Wounded when you meet Banon for the first time, so you wind up with a party containing only a Wounded Terra afterwards.
April 20, 2017As if this patch wasn't big enough, I just added a tenth event fix. If Cyan is renamed to something long enough, it can affect the dialogue when he tries to catch up to his family on the Phantom Train. It makes two lines appear in the same window, one after the other, clearly a glitch.
I tell everyone I'm going on hiatus, and then I quickly find two new bugs to fix. Oh well, c'est la vie.