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Print Page - The Golbez-Rydia Battle
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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on June 04, 2008, 03:33:43 AM
Title: The Golbez-Rydia Battle
Post by: Deathlike2 on June 04, 2008, 03:33:43 AM
After writing bits of info on "one" of the spells, it was interesting to test how it operates... the results are surprising.
If Older Rydia is not in your party, then the Golbez battle works strangely. The game freezes if there is no character in the middle slot. If there is a character, then they seem to do some strange movement in part of the battle as part of the "summoning Rydia" spell.. and the movement gave me an idea.
Older Rydia must be inserted prior to the battle. Her status/HP is not displayed until the "summoning Rydia" spell is executed. Once executed, Rydia simply comes out of the "Hiding" status (the same one Edward uses) and joins the battle. That is how this part of the battle works. I'm willing to bet you can change the character that appears by inserting them prior to battle. You can keep repeating this method with the FF2 Beastiary codes to properly understand this very battle.
Title: Re: The Golbez-Rydia Battle
Post by: Phoenix on June 04, 2008, 04:07:05 AM
I verified within the event data that Older Rydia is added to your party right before the battle starts (as are all her new spells). I don't think changing this would work for having another character enter the battle -- the spell must remove hiding status or the like, and if you added another of the characters they wouldn't have this status. I'm not sure why Older Rydia has this status, it must be something set somewhere else (it's not set when she leaves the party or when she rejoins, so I don't know where it happens -- perhaps within the battle itself).
Title: Re: The Golbez-Rydia Battle
Post by: Deathlike2 on June 04, 2008, 11:36:48 AM
It's two-fold I bet. The battle itself probably has it hardcoded for Older Rydia to be initially hiding. The second is the spell itself.