Overreact much to a pirate game?
I've already seen bits about the "FF4 NES" version and "CT NES" version. There's a limit to how much I don't care about these things. You can only do so much with the NES...
Now, of course, you could say "This from the guy who makes another FF6 hardtype...." but we can argue that one on another thread 
Considering that FF6 hacks these days need to evolve further from the "just hacking text/equipment/stats tweaks"... my standards for these hacks are significantly higher than the average person.
Concur. Putting in the time and effort into playing the same game really doesn't excite me. I'd sooner replay the original version of the game.
I think, to date, the best hack I've played was JCT2000's Hardtype hack.
I have Eternal Crystals which I'm assuming is also a great hack based on screenshots and website info, but until I can get my gamepad working (Windows 7 bullshit. Both gamepad and PS3 controller won't work for me), I won't be trying it out.
Pandora's Box (It's still in the demo/beta, isn't it?) seems promising though the demo I have seems like the original game for the most parts.
And isn't gogo13 (YOU!) and/or some other guy Dark(_____) working on a "all fixes" patch? Exciting.
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My rom hack (shameless promo? Nah, one man projects'll take me a decade to finish) consists of me wanting to change almost every aspect of the game.
Abridged Style comedy rewrite (to the best of my ability), items/stats rehashed, make use of all the extra sprites I made myself (Arvis, Gestahl, Daryl, Sigfried, Vargas, ect.) maybe make some unique customs too. Alter the spells to give different characters 'roles' (artificial classes), and make boss fights a bit more epic or at least make 'em look cool.
All of which will take a long time to edit. Plus I'm OCD when it comes to testing immediate changes like graphics, battle scripts, ect. so it's a molasses process. (Mole asses, huh huh).