Final Fantasy IV Research & Development / Re: FF2us Window Data
« on: December 06, 2007, 08:10:49 PM »What do you mean "in byte form?" Those are bytes...
$0001? I'm confused.
øA slickproductions.org /forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=5;area=showposts;start=1365 e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index86bc.html slickproductions.org /forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=5 e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index86bc.html.z x jñg^ ÿÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ …¬ (ð OK text/html ISO-8859-1 gzip @øÕ (ð ÿÿÿÿÿÿÿÿ Tue, 10 Mar 2020 20:14:57 GMT 0ó° °® 0® P® €§² ð® iñg^ Å (ð
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
What do you mean "in byte form?" Those are bytes...
Edit: Here's an example of what I mean, pay attention to the positioning of the "RHand" text:
The is at $0000. As you can see it's in the top left corner.
Here it is at $4200. It's on the second line and indented one tile.
And here's what it looks like at $FE00. The game automatically starts printing any spilled over text on the next line.
Lastly, $0001. See how I got confused into thinking the second byte controlled the Y offset?
16-bit pointers can work a couple ways. They can be relative, which can be a pain in the ass. Relative is relative to their current position. So say you have some pointers at 00/5400. The first pointer reads 0000, where it's pointing would be the first set of whatever after the pointers.
Then there's absolute. With absolute, you just look at the address, and go there in that bank. Easy as pie.
24-bit is similar, it just has the bank tagged on with it. To convert to 24-bit, you'd need to be handy at rewriting pointer grabbing routines.
At least make the monsters interesting... that's all I'd ask.
Try this:
The other image looked fine behind your translucent menus (Notice where I got the idea for my forum themes?) but it stood out too much in the normal background.
Contrasts too much for my tastes, I'd either darken or lighten it so it's consistent.