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Author Topic: FF4A - ZeromusEG Stupidity  (Read 1520 times)

Deathlike2

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FF4A - ZeromusEG Stupidity
« on: April 21, 2008, 06:07:36 PM »
When ZeromusEG is nearing death, all attacks will be countered by a self-healing spell that heals him 1/3 of the current HP. It is actually possible that this script may make him virtually invincible... if and only if you deal less damage than it is healing. This isn't factoring Grimore abuse, but it's worth thinking about here.

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Dragonsbrethren

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Re: FF4A - ZeromusEG Stupidity
« Reply #1 on: April 22, 2008, 05:02:58 AM »
Yep, had it happen to me once in a lower-level playthrough, thought I was screwed until I used a Grimoire that turned it into a toad.

Entroper

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Re: FF4A - ZeromusEG Stupidity
« Reply #2 on: April 22, 2008, 08:08:47 PM »
It doesn't happen until he's below 20,000 hp, so he'll never absorb more than 6666.  At that point in the game, it's pretty easy to do that much damage.