øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=347;area=showposts;start=345e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index8c27.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=347e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index8c27.html.zxñg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ À>UOKtext/htmlISO-8859-1gzip0|ÖUÿÿÿÿÿÿÿÿTue, 10 Mar 2020 20:13:17 GMT0ó°° ®0®P®€§²ð®ñg^À U Show Posts - Bahamut ZERO

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Bahamut ZERO

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
346
Oh boy! I was worried it was the other way around, meaning I thought there were a set number of "no change" battles that ended with no victory theme. Reading this kind of just made my day. Thanks!

347
Final Fantasy IV Research & Development / Re: Graphics info
« on: April 15, 2015, 01:26:15 PM »
I think Palom's the one that starts the Tein command, since it uses his Wisdom stat to calculate the damage.

Madisuir, I wish you the best on your graphics edtor. It would certainly beat trying to do such editing with tile layer! Trying to edit monsters is... intimidating I guess would be the right word haha.

 :whoa: Yeah, first post!

Pages: « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24