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Author Topic: FF4 Walkthrough - WIP  (Read 7839 times)

Deathlike2

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FF4 Walkthrough - WIP
« on: September 18, 2008, 06:17:18 PM »
Working on this is a pain in the ass, here's a working copy at the moment.

Doing the Algo one may be harder to do... though... I'd have to relook at that mess... heh.

Comments/Questions/Critique welcome.
« Last Edit: September 24, 2008, 03:34:43 PM by Deathlike2 »
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odditude

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Re: FF4 Walkthrough - WIP
« Reply #1 on: September 18, 2008, 06:47:12 PM »
let me know if you would like a proofreading once the whole thing's done.  you know i'm a grammar and spelling nazi anyway :D

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #2 on: September 18, 2008, 06:49:21 PM »
If it gets that far, sure. I suck at proofreading my own stuff anyways.
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bond697

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Re: FF4 Walkthrough - WIP
« Reply #3 on: September 18, 2008, 07:05:33 PM »
after reading through once, i'd have to say the style is excellent.  straight to the point, brief, and very informative. 
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Dragonsbrethren

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Re: FF4 Walkthrough - WIP
« Reply #4 on: September 18, 2008, 07:20:20 PM »
All the strategies themselves are great, only problems I could find were little things:

Quote
This command is not available in FF2, not FF4ET as some
have misreported.
This sentence is really awkward.

Quote
Cover (Paladin)
Nothing wrong with your description but I'd add a bit about how the command changes to "Off" when in use. I've seen a few threads asking about the mythical Off command at GameFAQs... :tongue:

Quote
He might be a friend of Cecil, but he's jealous of Cecil like any man who has
no girlfriend. This issue manifests itself as part of his possession, and
tries to redeem himself in the process. Unfortunately, FF4A doesn't even
properly do him justice with his lame trial. Really, that part of the new
script was outright awful. Who wrote that crap?
Something from FF4 DS you might find interesting, I'll spoiler tag it just in case someone doesn't want to see it, even if it isn't a real spoiler.
[spoiler]Zemus is apparently trying to take control of Kain during the decent into the subterrane, based on his thoughts on the way down. Interesting detail you'd miss out on unless you have him as your map character when you open the menu.[/spoiler]

Quote
Jump
It might be worth pointing out that this command, and any other that takes more than one turn, will be executed much faster if you stop inputting commands while he's in the air.

Quote
2xattack
Needs a space.

Quote
Twin
The command is actually pretty useful in FF2us, so I'd point that out.

Quote
Spirit Wave
You forgot "/Regen" here.

Quote
Goblin
You forgot "Imp/" here.

Quote
Leaving them alone will eventually allow them to inflict
Blind status on you.
This status is "Darkness" in every version except for FF4 DS.

Quote
Officer
/General.

Quote
Flan/Pudding monsters
Toad monsters
I'd list the actual monster names here.

Quote
Boss: Octomammoth
I have an unconventional Octomammoth strategy: Kill Rydia and Tellah. Have Cecil use the Hermes sandals on himself to increase his number of turns, without the other two slowing down the battle he'll get a lot more turns than normal and can really take advantage of the weakness here.

---

There is also a lot of capitalization that doesn't really make sense ("Dark Blades" in Cecil's description, for example), I didn't bother pointing that out because I wasn't sure if it was intentional for emphasis or what.

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #5 on: September 18, 2008, 07:48:40 PM »
All the strategies themselves are great, only problems I could find were little things:

Quote
This command is not available in FF2, not FF4ET as some
have misreported.
This sentence is really awkward.

I'll think about it.

Quote
Quote
Cover (Paladin)
Nothing wrong with your description but I'd add a bit about how the command changes to "Off" when in use. I've seen a few threads asking about the mythical Off command at GameFAQs... :tongue:

Quote
He might be a friend of Cecil, but he's jealous of Cecil like any man who has
no girlfriend. This issue manifests itself as part of his possession, and
tries to redeem himself in the process. Unfortunately, FF4A doesn't even
properly do him justice with his lame trial. Really, that part of the new
script was outright awful. Who wrote that crap?
Something from FF4 DS you might find interesting, I'll spoiler tag it just in case someone doesn't want to see it, even if it isn't a real spoiler.
[spoiler]Zemus is apparently trying to take control of Kain during the decent into the subterrane, based on his thoughts on the way down. Interesting detail you'd miss out on unless you have him as your map character when you open the menu.[/spoiler]

No surprises there, that's a logical improvement actually. I'd still like a Kain vs Edge battle royale though. That battle script could be modified as such....

Quote
Quote
Jump
It might be worth pointing out that this command, and any other that takes more than one turn, will be executed much faster if you stop inputting commands while he's in the air.

I think that has more to do with FF4A than anything... since command execution is lined with Agility/ATB.

Quote
Quote
2xattack
Needs a space.

I may end up rewording that.

Quote
Quote
Twin
The command is actually pretty useful in FF2us, so I'd point that out.

Sure.

Quote
Quote
Spirit Wave
You forgot "/Regen" here.

Quote
Goblin
You forgot "Imp/" here.

Graaaaaahhhh

Quote
Quote
Leaving them alone will eventually allow them to inflict
Blind status on you.
This status is "Darkness" in every version except for FF4 DS.

That's an annoying detail...

Quote
Quote
Officer
/General.

I'm pretty sure that's not the right name (this isn't the Fabul battle).. but I'll have to double check how FF4A calls it.

Quote
Quote
Flan/Pudding monsters
Toad monsters
I'd list the actual monster names here.

I'm not looking to write out every list... it's a pain in the ass (if I did that for the Spell Guide, I'd hate myself)

Quote
Quote
Boss: Octomammoth
I have an unconventional Octomammoth strategy: Kill Rydia and Tellah. Have Cecil use the Hermes sandals on himself to increase his number of turns, without the other two slowing down the battle he'll get a lot more turns than normal and can really take advantage of the weakness here.

I'm not that suicidal. I'd sacrafice the old man first above all else.

Quote
There is also a lot of capitalization that doesn't really make sense ("Dark Blades" in Cecil's description, for example), I didn't bother pointing that out because I wasn't sure if it was intentional for emphasis or what.

I'm half and half on that... mind you I still have 80+% of the game to go. I'll worry about minute details later...
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Dragonsbrethren

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Re: FF4 Walkthrough - WIP
« Reply #6 on: September 18, 2008, 07:53:47 PM »
Quote
It might be worth pointing out that this command, and any other that takes more than one turn, will be executed much faster if you stop inputting commands while he's in the air.

I think that has more to do with FF4A than anything... since command execution is lined with Agility/ATB.

It affects FF4a more because its battles are slow to begin with but it applies to every version.


I'm pretty sure that's not the right name (this isn't the Fabul battle).. but I'll have to double check how FF4A calls it.

The one at Fabul is "Captain" in FF4.

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #7 on: September 18, 2008, 10:12:48 PM »
Quote
It might be worth pointing out that this command, and any other that takes more than one turn, will be executed much faster if you stop inputting commands while he's in the air.

I think that has more to do with FF4A than anything... since command execution is lined with Agility/ATB.

It affects FF4a more because its battles are slow to begin with but it applies to every version.

Oh well, it's fixed.


Quote
I'm pretty sure that's not the right name (this isn't the Fabul battle).. but I'll have to double check how FF4A calls it.

The one at Fabul is "Captain" in FF4.

I liked FF2's naming better. It was so simple and obvious.
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Damonik

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Re: FF4 Walkthrough - WIP
« Reply #8 on: October 28, 2008, 02:12:43 PM »
interesting note here
i love ff2/ff4 but ff3/6 will always be better.
i noticed that your faq was just starting
any chance that you may need/want help on completing it bud?

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #9 on: October 28, 2008, 05:23:49 PM »
I'm not lacking in content, I'm lacking in motivation to complete the document (writing a walkthrough is painful as it is).
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Damonik

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Re: FF4 Walkthrough - WIP
« Reply #10 on: October 29, 2008, 01:12:01 PM »
well i have played the game numerous of times i'm sure i can help ya if you ever need it :D

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #11 on: October 29, 2008, 03:08:31 PM »
That would be not enough relatively speaking.  :tongue:
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Damonik

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Re: FF4 Walkthrough - WIP
« Reply #12 on: October 30, 2008, 04:28:36 PM »
lol define not relativily enough?

Deathlike2

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Re: FF4 Walkthrough - WIP
« Reply #13 on: October 30, 2008, 06:28:08 PM »
You would have to be crazy enough to look at the numbers and start deriving them immediately as you see them.  :tongue:
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