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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on November 10, 2008, 03:56:33 AM

Title: FF4A - Gorgon Blade Info
Post by: Deathlike2 on November 10, 2008, 03:56:33 AM
Unlike its predecessor, the Gorgon Blade (also known as the Medusa Sword) seems to inflict gradual petrification status less than any other status infliction that is possible. It is curious because the chance to inflict a status is based on the level of the attacker and target... it's rather strange that this is the exception.

A possible cause is that it may inflict the "earlier" version of the status... which starts the target at 1/3 Petrify.. but it might not display the message at all (or is missing one altogether). There's something strange about this behavior anyways, as it takes multiple hits to bring the status message up...

Anyways, go figure, someone probably goofed here while redoing the whole system anyways. The target will die on its own because of gradual petrification anyways (it's fixed unlike the SNES counterparts, I was trying to test the Stop bug)... too bad it is at the cost of being ineffective.

Probably should catagorize this as "worst status revision ever".
Title: Re: FF4A - Gorgon Blade Info
Post by: Dragonsbrethren on November 10, 2008, 04:10:24 AM
Even in the SNES version this sword was a huge disappointment when I finally got it, I was expecting it to be like the Medusa arrows. It's nearly useless to begin with, then it's incredibly rare on top of that.
Title: Re: FF4A - Gorgon Blade Info
Post by: Deathlike2 on November 10, 2008, 08:15:51 AM
Relative to when you would normally get it, it's still a solid non-elemental weapon (probably earlier if you try aiming for Black Lizards once you get the airship).. though, I kinda wish the weapon was a lizard killer...
Title: Re: FF4A - Gorgon Blade Info
Post by: Deathlike2 on November 28, 2008, 04:41:27 PM
Since inflicting a status is based on hit rate, it shouldn't actually be a surprise that this weapon is not that good at it.

Tthe other weapons that would not produce a 99% hit rate are the Poison Axe, the "original" Assassin Dagger, and most of Rydia's Whips. The Fairy Claw isn't really considered here because you will have another high hit rate claw to improve the overall hit rate.