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bond697

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Re: New FF4 Hack Announcement
« Reply #60 on: February 14, 2009, 05:11:14 PM »
i see that octovamp is supposed to be weak to darkness and lightning, but they both barely hurt it. in fact nothing really does.  cecil will hit for 100 damage 1 turn, then 1 damage the next. at one point, he hit for 196 and then 3.   it seems like the only thing that hurts it consistently is chocobo.  i dont seem to be hitting hard enough to out-damage it.  maybe i need to level more...

i get that it has high (well, super-high) defense, but even magic doesn't seem to help.  tella's lit1 does little damage when he can even use it.  he's usually curing. cecil is at lv. 18, rydia is at 14, and tella is at his starting level. am i too low?
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #61 on: February 14, 2009, 05:16:57 PM »
i see that octovamp is supposed to be weak to darkness and lightning, but they both barely hurt it. in fact nothing really does.  cecil will hit for 100 damage 1 turn, then 1 damage the next. at one point, he hit for 196 and then 3.   it seems like the only thing that hurts it consistently is chocobo.  i dont seem to be hitting hard enough to out-damage it.  maybe i need to level more...

There are ways to increase your damage output.  There is one specific item that should have been able to obtain in some frequency that solves that issue for Cecil.

Quote
i get that it has high (well, super-high) defense, but even magic doesn't seem to help.  tella's lit1 does little damage when he can even use it.  he's usually curing. cecil is at lv. 18, rydia is at 14, and tella is at his starting level. am i too low?

For your reference, the monster's magic defense doesn't change until a certain point, but the Lit-1 damage has been the same as the original game, believe it or not. Rydia's min level to face the beast is around 13... 15 is the ideal number for a reason though.
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bond697

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Re: New FF4 Hack Announcement
« Reply #62 on: February 14, 2009, 05:22:06 PM »
i saw in the editor that some things drop powerdrinks(i think?). perhaps those are what you're referring to?

i see that it's supposed to cast a slow spell at some point(looks like after tella's messages during battle).  is that the "curse spell" effect that happens once it's down to a few tentacles?
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #63 on: February 14, 2009, 05:28:37 PM »
i saw in the editor that some things drop powerdrinks(i think?). perhaps those are what you're referring to?

Yes.

Quote
i see that it's supposed to cast a slow spell at some point(looks like after tella's messages during battle).  is that the "curse spell" effect that happens once it's down to a few tentacles?

It's the same one Milon Z/Scamaglione uses in FF4. It's a 100% working Slow spell.
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bond697

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Re: New FF4 Hack Announcement
« Reply #64 on: February 14, 2009, 05:40:15 PM »
hmmm...

i didn't get any of those power drink drops, and i never bothered to save, i've just been saving state.  ah well, i'll find a way. i see tiny mages drop something useful.  there has to be some strategy for beating him...
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Re: New FF4 Hack Announcement
« Reply #65 on: February 14, 2009, 05:47:04 PM »
hmmm...

i didn't get any of those power drink drops, and i never bothered to save, i've just been saving state.  ah well, i'll find a way. i see tiny mages drop something useful.  there has to be some strategy for beating him...

Here's a small hint. The optimal strategy for beating the monster is technically the same as the original, except this version fights back with a vengence.

Optimal monster drops include that of the Waterhag, Tinymage, and Zombies.
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Re: New FF4 Hack Announcement
« Reply #66 on: February 14, 2009, 06:01:30 PM »
yeah, i got good stuff from zombies and waterhags already. hoping for some nice new rods and bracelets from tiny mages soon. 

i do "get" the strategy behind it.  i just can't deal enough damage for some reason.  i made sure to turn the speed back to normal from where i usually have it.  if it wasn't draining but was still hitting just as hard and fast, this would still be pretty good battle.  i'm not suggesting you take it away(because i do like it there), i'm just saying drain really enhances the "vengeance" part of what you just said.

i've never used a forum's spell check before. i wanted to make sure i spelled vengeance right, so i used it, and it's pretty cool!

:edit:

i think a madtoad hit cecil and caused him to float.  can it do that? i got into a fight with 4 of them, and after one hit cecil with toad, he hit another which caused it to cast toad on him and change him back, but it also caused "D", which is float.  odd...

:edit: 2

hmm... tella casting blink during the battle helps.  if only it lasted longer...
« Last Edit: February 14, 2009, 06:12:45 PM by bond697 »
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #67 on: February 14, 2009, 06:15:29 PM »
i do "get" the strategy behind it.  i just can't deal enough damage for some reason.  i made sure to turn the speed back to normal from where i usually have it.  if it wasn't draining but was still hitting just as hard and fast, this would still be pretty good battle.  i'm not suggesting you take it away(because i do like it there), i'm just saying drain really enhances the "vengeance" part of what you just said.

I may reconsider redoing the battle because of the Drain spell power change, but that is somewhat negated by the magic defense multipliers of both Rydia and Tellah.


Quote
:edit:

i think a madtoad hit cecil and caused him to float.  can it do that? i got into a fight with 4 of them, and after one hit cecil with toad, he hit another which caused it to cast toad on him and change him back, but it also caused "D", which is float.  odd...

I've written a number of posts regarding status inflictions via a status attack.... although being inflicted Float is not a negative thing except under one circumstance.
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Re: New FF4 Hack Announcement
« Reply #68 on: February 14, 2009, 06:25:45 PM »
oh, no, i know it's not negative.  i was just saying it because i had been looking in the editor and didn't see float anywhere under madtoad's scripts.  i wasn't sure if it was a glitch or intended.  not that it matters either way. 

:edit:

well, now i'm at a point where i can survive easily, but i can't quite deal enough damage yet...  getting there...

:edit: 2

rydia just got float status from either an alligator or a water bug.  not sure which.  no problem with it, just mentioning it to make sure it's supposed to happen.
« Last Edit: February 14, 2009, 06:36:21 PM by bond697 »
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #69 on: February 14, 2009, 06:30:16 PM »
Float is inflicted as part of the monster's status attack property... not part of the script.
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Re: New FF4 Hack Announcement
« Reply #70 on: February 14, 2009, 06:31:36 PM »
I haven't played 0.69 version with updated Drain, but if you are underlevelled enough that you have complaints about Blink here you probably aren't doing something right - after a point he pretty much just stops attacking.  There is one drop in particular that should make the battle much easier, though I beat him without it.

Deathlike2 REALLY wants you to grind in his hack... in fact I don't think you could even come close to beating Scarmiglione without serious grinding.  (I came close to having Tellah hit L28 I grinded so much.)

There are two specific strategies on Mt. Ordeals that if they were tweaked would make the game immediately super frustrating.... fortunately there is SOME room for abuse.

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Re: New FF4 Hack Announcement
« Reply #71 on: February 14, 2009, 06:51:01 PM »
complaints about blink? what are you talking about?  i was saying that blink helped.  it would be nice not to have to cast after every 2nd hit, but it helps a ton at my levels.    i'd love to see a point where he stops attacking...  i haven't seen anything like that.  it's probably just my levels.  i pretty much stopped fighting things once i could kill everything without too much trouble.

i may hack in a power drink just to see if it helps. 

Quote
float stuff

ah, i get it now, thanks.
« Last Edit: February 14, 2009, 07:05:47 PM by bond697 »
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Deathlike2

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Re: New FF4 Hack Announcement
« Reply #72 on: February 14, 2009, 07:00:47 PM »
Deathlike2 REALLY wants you to grind in his hack... in fact I don't think you could even come close to beating Scarmiglione without serious grinding.  (I came close to having Tellah hit L28 I grinded so much.)

Most of the levels are to factor in overleveling the twins in potential strategies... although if you grind the twins to 30+ where they start learning Cure3 and level 3 elementals, that's too much overgrinding. The point is to have a reasonable min level of grinding that is normal for me, but allows for thinking outside of the box to beat the next boss. There wasn't much of a need to grind in the original...

Quote
There are two specific strategies on Mt. Ordeals that if they were tweaked would make the game immediately super frustrating.... fortunately there is SOME room for abuse.

That's why the options are there....


complaints about blink? what are you talking about?  i was saying that blink helped.  it would be nice not to have to cast after every 2nd hit, but it helps a ton at my levels.    i'd love to see a point where he stops attacking...  i haven't seen anything like that.  it's probably just my levels.  i pretty much stopped fighting things once i could kill everything without too much trouble.

i may hack in a power drink just to see if it helps.

It doesn't stop attacking... it attacks less frequently, which is an improvement over the original. The original monster was uber fast initially, but became pathetically slow on its first change. So, it was written that the monster does get slower, but gradually. However, the monster as a result doesn't become some easy-to-abuse DK whipping target as is self-evident from the original game.
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bond697

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Re: New FF4 Hack Announcement
« Reply #73 on: February 14, 2009, 07:04:47 PM »
well, i fought him a few more times without the power drink and got really close, but he always started gaining hp due to my attack variance in terms of hp taken off, so i tried the power drink and just managed to squeak it out.  i'll be grinding a bit more from now on.

Quote
It doesn't stop attacking... it attacks less frequently, which is an improvement over the original. The original monster was uber fast initially, but became pathetically slow on its first change. So, it was written that the monster does get slower, but gradually. However, the monster as a result doesn't become some easy-to-abuse DK whipping target as is self-evident from the original game.

oh, i know, it should have said "pretty much stops attacking".   i did actually notice the change in octo's speed changing differently.  the battle was pretty cool, just frustrating every once in awhile when a decent attack from me(cecil) or a weak attack from him would change the tide in my favor, but they just never came.  pretty much every time i got to a decisive point in the battle, he would hit me too hard or i would attack pathetically weakly and i'd be fucked.  so far, this is a lot of fun, though.  i can't wait to see what else you come up with.

:edit:

well, i did quite a bit of leveling.  rydia is at lv. 24, cecil is at 25, and ed is at 23.  i'm just about to kill the antlion. hopefully that was enough levels through fabul...

:edit: 2
well, that was much easier. :happy: cecil and rydia attacking, ed on healing duty.

btw, the edward fight is fucking cool.  :cycle:

wow, white arrows are HANDY on mt. hobs.  i usually never hang on to them, but i decided to try something different this time around.  certainly glad i did.  rosa just hit a skeleton for 1002 damage when aim-ing with one.
« Last Edit: February 14, 2009, 09:34:53 PM by bond697 »
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Re: New FF4 Hack Announcement
« Reply #74 on: February 14, 2009, 09:46:56 PM »
i like the changes to mombomb, the battle is more challenging and fun like that.  i managed it on my first try.  actually, the grinding is a bit more enjoyable now, too, since the monsters sometimes drop actually useful things!

also, i got a few firetraps from some skeletons, and one of those really helped with making sure i got yang at full hp for the mombomb fight.  very cool.  :happy:

btw, did you do anything to edward's weapons? he seems to inflict charm/sleep constantly as opposed to on occasion.

hmm, i think i know what the cursed shield does. it quarters race damage along with giving you the absorb property, right?
« Last Edit: February 14, 2009, 09:59:15 PM by bond697 »
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