well, i fought him a few more times without the power drink and got really close, but he always started gaining hp due to my attack variance in terms of hp taken off, so i tried the power drink and just managed to squeak it out. i'll be grinding a bit more from now on.
It doesn't stop attacking... it attacks less frequently, which is an improvement over the original. The original monster was uber fast initially, but became pathetically slow on its first change. So, it was written that the monster does get slower, but gradually. However, the monster as a result doesn't become some easy-to-abuse DK whipping target as is self-evident from the original game.
oh, i know, it should have said "pretty much stops attacking". i did actually notice the change in octo's speed changing differently. the battle was pretty cool, just frustrating every once in awhile when a decent attack from me(cecil) or a weak attack from him would change the tide in my favor, but they just never came. pretty much every time i got to a decisive point in the battle, he would hit me too hard or i would attack pathetically weakly and i'd be fucked. so far, this is a lot of fun, though. i can't wait to see what else you come up with.

well, i did quite a bit of leveling. rydia is at lv. 24, cecil is at 25, and ed is at 23. i'm just about to kill the antlion. hopefully that was enough levels through fabul...

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well, that was much easier.

cecil and rydia attacking, ed on healing duty.
btw, the edward fight is fucking cool.

wow, white arrows are HANDY on mt. hobs. i usually never hang on to them, but i decided to try something different this time around. certainly glad i did. rosa just hit a skeleton for 1002 damage when aim-ing with one.