thanks! i'd actually downloaded v0.9 like an hour after my post, but never bothered to run it, because i didn't see any mention of data dumping in the Readme (nor is it in 0.99's). it turns out that the "-d" option does something totally different than in the Readme, with its old purpose fulfilled by "-e". were it not for your reply, i might never have noticed this.
i'll probably be sticking with my little program for now, as i prefer separated hex bytes versus them all listed next to each other, but it's good to know about DisPel's abilities and what its latest version is.
yeah, RHDN's Lord-Tech Snes9x (DOS-based, has debugger) is also outdated: they have 1.23a, when there is a version 1.37 out since September 2001. it's a bitch to find online (i had to search for the the filename saved on my computer back in 2001), but here it is:
http://www.emulationzone.org/sections/wakdhacks/utils/LT_S9X_137.zipalso, they have an outdated version (2.0) of Simkin's SNES memory map document, when there's a 3.5 that's been available on his website since March 1998:
http://simsnex.tripod.com/SNESMem.txtok, i submitted both files, though i dunno why the dingbats are rejecting the Tripod URL; i had to upload it to my webspace first.
i'll probably submit DisPel 0.99 next, unless your laziness is going on vacation. ;)