øAslickproductions.org/forum/index.php?PHPSESSID=so1iojs5ocdn0o2vf0tti7fbu6&topic=2427.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index94c6.htmlslickproductions.org/forum/index.php?PHPSESSID=so1iojs5ocdn0o2vf0tti7fbu6&board=8.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index94c6.html.zxÆôg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿȰ,0ZNOKtext/htmlISO-8859-1gzip0|ÖZNÿÿÿÿÿÿÿÿTue, 10 Mar 2020 20:29:18 GMT0ó°° ®0®P®€§²ð®Æôg^!ZN Patch renamed: Stone Cold Bug fix

Author Topic: Patch renamed: Stone Cold Bug fix  (Read 94 times)

13375K31C43R

  • Ultros
  • *
  • Posts: 675
  • Gender: Male
    • View Profile
    • Leet Sketcher's Final Fantasy III Patches
Patch renamed: Stone Cold Bug fix
« on: February 20, 2018, 11:17:17 PM »
Hi! In case you weren't aware, I renamed my "Stone Zombie" patch to "Stone Cold". I've also added a few other changes, such as rewriting the patch to no longer use free space; however, this also required "addendum patches" to address conflicts with Imzogelmo's "Carve Stone" patch and Master ZED's "Invert Damage if Undead" patch. Best of all, this patch also has a GBA port now!

User jonasan-san pointed out that this "new and improved" patch caused a crash; however, I have now fixed that error.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings