Perhaps it may spur a debate, but I doubt it...
Asura in her various summoning incarnations seems to be either overpowered or underpowered. The only consistant thing she does is multitargeted Life1 in a 1/3 possibility (which is kinda fair, although I'm not even sure if this is rigged)...
FF2 - She has a 2/3 chance of healing.... you have a chance to heal with something 2x more powerful than Cure4, or a 3x version of Cure4
FF4/4A - She has a 1/3 chance of healing, which is 2x more powerful than Cure4, and the other 1/3 is a multitarget Protect (which seems very expensive...)
FF4ET - She has a 1/3 chance of healing, which is 2x more powerful than Cure4, but the other 1/3 chance doesn't seem to do anything.. it does the same visual effect that FF2 does (a Cure3 image), but it doesn't seem to do anything... (someone please look into what this does)
So, in FF2, she's technically an overpowered Rosa when it comes to healing, and in FF4 (any version), you would be freaking lucky if you get healed. To properly balance her out in FF4.. she should at least apply a dual Protect and Shell..
What do you guys think?