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Messages - Deathlike2

2086
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 08:32:27 PM »
Rune Blade was supposed to rando-cast (my new word) Fire2 me thinks. 

It casts Fire3.

A lot of your weapons seems to have spells assigned to it, but have not enabled the bit to cast them.

Here's a list:

[spoiler]Disrupter - Rasp
Holy Knife - Holy
Valor Knife - Stop
Avenger Sword - Berserk
Regal Blade - Bolt3
Ogre Killer - Death
Excalibur - X-Zone
Dragoon - Berserk
Wind Spear - Tornado
Cain's Spear - Conf
Agile Knife - Stop
Chintsu - Reduce
Necijin - Stop
Yuri - Reduce
Bane - Virus
Reducer - Reduce
Strength - Attack
Ninja Star - Vanish
Avenger Axe - Berserk
Lucky Darts - Attack
Ivory Dice - Vanish
Flame Claw - Fire2
[/spoiler]

Those all need to be enabled.  Here are the ones that are incorrect (because I was lazy?)...

[spoiler]Valor Knife - Slow2
Regal Blade - Bolt2
Ogre Killer - Attack
Dragoon - Flare
Cain's Spear - Nothing
Agile Knife - Stop
Strength - Attack
Lucky Darts - Condemned
[/spoiler]

Something worth noting is that a multitargeted spell ends up being single targeting when attached to a weapon. For Slow2, it makes no difference if you use Slow (unless they have completely different hit rates)... although in this case, they seem to have different hit rates so it doesn't matter..

2087
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 08:17:53 PM »
Rune Blade was supposed to rando-cast (my new word) Fire2 me thinks. 

It casts Fire3.

A lot of your weapons seems to have spells assigned to it, but have not enabled the bit to cast them.

Here's a list:

[spoiler]Disrupter - Rasp
Holy Knife - Holy
Valor Knife - Stop
Avenger Sword - Berserk
Regal Blade - Bolt3
Ogre Killer - Death
Excalibur - X-Zone
Dragoon - Berserk
Wind Spear - Tornado
Cain's Spear - Conf
Agile Knife - Stop
Chintsu - Reduce
Necijin - Stop
Yuri - Reduce
Bane - Virus
Reducer - Reduce
Strength - Attack
Ninja Star - Vanish
Avenger Axe - Berserk
Lucky Darts - Attack
Ivory Dice - Vanish
Flame Claw - Fire2
[/spoiler]

2088
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 07:21:17 PM »
I'm not sure if I was clear enough, but he never says his lines here which is what the dialog was supposed to display.

2089
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 07:06:24 PM »
This is where the one or two lines where Rachel's Dad says something.

2090
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 06:06:16 PM »
Must've been the noises... argh. A Faris pic with an argh would be nice.

 :edit:

No link? Still working on it?

2091
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 05:59:11 PM »
http://rapidshare.com/files/136895218/FF3Hack3.7z.html - SRM and ZSNES Savestate included.

The savestate has the next battle with the KDogg formation.

Although.. I think the Recapture the Glory fix is already applied...
You sure? The multi-steal fix was applied, that's a completely different fix.

Did you not see the TunnelArmor movie? Fire3 was cast by the Rune Blade while using Capture.

2092
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 05:50:43 PM »
Well, the ones w/o a * is more of a "not sure" for me for this hack. So if you think it should be added, then go for it.

I'm not interested as much with the Offering fix for the regular game if the enforced 100% hit rate (and avoiding the evade check)... is needed.. although it would keep the Lucky Ring useful when applied (it's the kind of strangeness that made Sniper Sight virtually useless plus you can't buy that in the WOR IIRC)

Although.. I think the Recapture the Glory fix is already applied... and maybe the Steal fix (but I'm not too sure).

2093
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 04:53:08 PM »
This one keeps desyncing on me as soon as you go to hit the switch. :bah:

Oh well.. I guess the sound core's randomness is part of the problem. It wasn't exciting either way...

Isn't it more appropriate to use "whore" instead of slut here?  :tongue:


That's still messed up here, waiting for fix:

2094
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 03:59:05 PM »

2095
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 03:05:36 AM »
http://rapidshare.com/files/136717793/FF3Hack3.7z.html - It is refreshing when the boss is honest...

 :edit:

This sounds like a crazy suggestion, but if you can create more icons for sorting.. it would be nice if there are "slightly different" icons depending on the spell learn rate. This way, when you sort, it would sort from fastest to learn to slowest (or vice versa).

 :edit:

Strange.. it appears I'm "losing" more EXP when I kill more of Kainichi's summoned minions.

Never mind, it looks like the "summoned reinforcements" are considered revived/alive so if I kill the boss, I don't get EXP from the reinforcements.

2096
Pandora's Box / Re: Suggestions
« on: August 12, 2008, 02:35:52 AM »
EDIT:
This Imp+Regen find is certainly news. I wonder why it would treat Regen and Seizure differently (as they are the same effect with the healing bit switched...). Very weird.

Erroneous test. The Madam monster doesn't have the Critical Hit While Imp bit. I did the proper test on the Retainer which has the bit and it looks right.

2097
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 02:29:14 AM »
Oops, I tested against a monster that didn't have the Critical if Imp property.

Seizure also takes double damage as well. Pics to be uploaded soon.

Regen via Angel Ring+Rippler IIRC:


After Imp:


Seizure via Thornlet:


After Imp:

2098
Pandora's Box / Re: Suggestions
« on: August 12, 2008, 01:56:11 AM »
Quote
deathlike: I'm not sure of the question. I've done it many times, and it just seems normal to me that it would work that way on the first save. Am I missing something?

If there are other saves, executing what I did in my movie just goes to the save screen instead. Plus, there's no other method of getting 0:00 in Narshe.

I guess what I'm trying to figure out is if this is new info. By the looks of it, it doesn't seem like the case.

2099
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 01:37:14 AM »
Might as well be thorough for kicks. Woooooo!  :wink:

Regen on Relm:


Impish Relm with Regen:


Seizure on Strago via Thornlet...


After Rippler:


After Imp:


Thornlet+Imp:


 :edit:

I remember there was a "magic sealing hack".. probably archived at Zophar's Domain. I wonder if that hack addresses learning spells through equipped items...

2100
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 12, 2008, 01:29:47 AM »
I've have pictures up soon enough.

Regen HP boost only affects enemies.

Seizure has no additional effect when Imp is in use.