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Site Stuff > Slick News
Pandora's Box sees the light of day once again
Lenophis:
It's been a while since we've had any public discussion about this one, but now is not the time for talk. It's time for action. That's right, THE FF6 Hack gets a public demo, and one that is long overdue. What does this mean?
* We're still working on it yet, and we still have a long way to go before it's finished.
* You guys get to rip us once again for what we do and do not have available for play.
Some of the changes you may (or may not) find during this demo:
* A new dungeon!
* 118 bugs fixed, all from the original FF6 game. A special thanks to the many patch authors who released the fixes they did.
* Far too many core changes to improve the game. Having said that, make sure you take a peek in the configuration screen.
* Restoration of lost and removed content, which is mostly contained in dialogue.
* Item changes-- some old, some new, some gone, so look around!
* Several event tweaks, a couple overhauls, and lots of additions. Yes, you will get to experience the Auction House, the Magitek Research Facility, and one banquet in particular.
Going into further detail would be long, boring, and tl;dr. In the end, after four years of work to this date, we think many will be pleased. However, since this is the internet, and for some it's real life, we know that not everyone will be happy with some changes.
On behalf of the whole team, we thank everyone for their patience, their suggestions, and their feedback with this hack.
But enough talk, have at it! Make sure you read the readme, because nobody can help you if you don't.
Leviathan Mist:
Well, I try to patch it with xdelta and I get the error "bad magic number: not a valid delta"
EDIT: I got it to patch with the second xdelta program listed in the readme, but the first xdelta program didn't patch.
angelo26:
I just started playing it, its great so far. Beautiful job.
Just noticed something in the menu; the icons overlap the newly increased character names:
And in the menu, the status icon "erases" one of the character letters...
Is this intentional? just wondering...
Lenophis:
That's a side effect of longer character names and longer class names. It's entirely cosmetic, and something we'll address way way down the line.
Odbarc:
Question 1: Does it matter which rom we have to patch? I'm pretty sure I use the 1.0
Question 2: Is there anything specific you want us to look out for?
Question 3: Is there any out of the blue brand new item secret locations in the middle of nowhere we'd never find without already knowing about it that we could easily miss? Cause I would hate that.
Question 4: How long into the story does the demo last? (I don't want to bust my ass on a 'you have to lose here regardless' boss thinking I'm supposed to win some how.)
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