øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=4;area=showposts;start=570e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index9fec-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=4e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/index9fec-2.html.zx“âg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ…¬”%OKtext/htmlISO-8859-1gzip0|Ö”%ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 19:11:38 GMT0ó°° ®0®P®€§²ð®’âg^ÿÿÿÿÿÿÿÿ$&”% Show Posts - Dragonsbrethren

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Dragonsbrethren

571
I've still got to figure out why the left table isn't getting pushed up to the top, I could've sworn I had that working at one point. Probably broke it getting Opera to work on the right table...

Your home link isn't in an actual list, you should probably just remove the <li></li> tags from around it, since it's making a floating bullet in Firefox (looks fine in Opera, which is probably why you didn't notice it).

 :edit:

Well, that was simple. I forgot vertical-align: top; in td.content. Open ff4snes.css and add the line, like this:

Code: [Select]
td.content{
  width: 75%;
  height: 100%;
  vertical-align: top}

Should solve that issue. Now I remember, I originally had vertical-align on the table itself, rather than the table cells that draw the content and menu.  When I was fighting with Opera I must've figured out that it was just pushing the table to the top, rather than their content, and pulled it from there and stuck it in the menu. I just forgot to add it to the content class.

Also, I can't validate your page anymore. I think your copyright symbol in the footer is to blame, actually. Replace it with &copy; and see if that works:

Validator

572
Gaming Discussion / Re: Gaming Progress Thread
« on: July 14, 2009, 04:45:36 AM »
Final Fantasy IV: The After Years (Wii)

[spoiler]Well, I'm finally making progress in Edge's challenge dungeon. I leveled up in the cave of Eblan/path to the Tower of Babil/Tower of Babil itself for a bit, then started leveling in the dungeon itself. I found some nice gear in the challenge dungeon, which is definitely making it easier. I can't seem to get under 20 minutes through the dungeon yet; time does count in battles, it just isn't displayed. Right now I'm more worried about leveling than getting the ultimate item or whatever from this dungeon.

I've had absolutely no luck with Palom's dungeon. I can get through the flan floor with no problem, but the monsters are just too fast on the other floors. It's not a matter of them being too strong, I just don't have time to hit them with my magic before one of the characters dies.[/spoiler]

573
Gaming Discussion / Re: Four Warriors of Light: Final Fantasy Gaiden
« on: July 13, 2009, 05:31:23 AM »
:merge:

I merged the two threads together.

...and I never made a merge smiley. :isuck:

574
Game Modification Station / Re: Text Editing
« on: July 12, 2009, 07:04:10 AM »
The GBA games do not run on emulators, the performance would be much worse if they were being emulated. While similar, the SNES and GBA graphical hardware does not sync up well enough draw the SNES layers directly to the GBA layers (this is why the GBA/DS SNES emulators require you to switch layer priority in several games, often multiple times in the same game), and a framebuffer renderer like PC emulators use is completely out of the question due to how slow it would be.

575
General Discussion / Re: A world without men?
« on: July 12, 2009, 06:49:45 AM »
Really, the only thing I see this research being used for is to allow lesbian couples to have their own children, rather than relying on a sperm donor. Which is completely reasonable to me, provided the child is as healthy as one conceived the normal way. I didn't see it touched on in the article (which was the standard sensationalist tripe the media is so infamous for), but doesn't this research mean that completely infertile men could also have biological children? Somehow I doubt you'd be so opposed to that, provided the infertility isn't genetic.

assassin: :laugh:

576
Game Modification Station / Re: Text Editing
« on: July 11, 2009, 05:36:08 PM »
Hmm....DB, would this method work with FF6a if you had the proper table files? I want to do a script comparison and see how different they are from FF3us to FF6a, since I can't bring myself to play that mangled GBA version.

VIVE LA SNES!
No, you'd also need to get the correct offsets for each block of text and update the commands file.

577
Gaming Discussion / Re: Four Warriors of Light: Final Fantasy Gaiden
« on: July 10, 2009, 03:34:43 AM »
Square just likes stealing my ideas.
 :bah:

They've been at it for a while now. To be fair, a lot of what I'm talking about in that post was inspired by other games in the series. It's just very odd to see something you did end up in an official port, and also slightly irritating since the first assumption will now be that those things were "ported" from FF6 Advance.

578
Gaming Discussion / Re: Gaming Progress Thread
« on: July 10, 2009, 03:31:49 AM »
Final Fantasy IV: The After Years (Wii)

[spoiler]Gained a few levels in both tales yesterday, and ventured into their challenge dungeons. Palom's is randomly generated, just like the Lunar Ruins. The floors are named, for the convenience of walkthrough writers everywhere. I got past the flan floor with no problem, but got killed as soon as I got to the next one. Edge's is very interesting, the soldier in the beginning tells you that it's speed based and you'll get better items based on how fast you get through. There is an on-screen timer, which doesn't run in battle. The dungeon is absolutely loaded with treasure compared to the others, no doubt to slow you down, but I didn't get very far in it. It looks like I still need to gain a bunch of levels in both tales.[/spoiler]

579
Gaming Discussion / Re: Retro Gamer
« on: July 08, 2009, 05:37:31 AM »
First thing that jumped out at me is the complete NES MM collection in the second photo, how much did they want for those? I bought mine over the course of about five years, and spent about $20 per game at FuncoLand. The exceptions being MM3, $10, and MM2, which I picked up at a yard sale for less than $1 (I'm thinking it was actually $0.20). My parents got me MM6 for my birthday one year, no idea how much they spent on that, but it came from Blockbuster complete with box and manual (which I promptly lost :sad: ).

I don't see any, but do they sell first party N64 controllers? The only way to get a reasonable priced controller around here was to...buy a complete used N64 from GameStop: $20 for the console, a controller, and cords. That was a few years back and I'm pretty sure their entire N64 stock is gone now.

580
Gaming Discussion / Re: Gaming Progress Thread
« on: July 07, 2009, 12:01:39 PM »
Final Fantasy IV: The After Years (Wii)

[spoiler]Yeah, I'm done with Yang's tale, outside of trying for the red tail or running through the challenge dungeon again for more items. It took almost no time to hit the level cap, and the challenge dungeon wasn't very challenging...this one was just disappointing all around.[/spoiler]

 :edit:

[spoiler]Started Palom's tale last night and finished it up this afternoon. It took me less time to beat than Yang's, yet felt longer, figure that one out. It was a lot more fun, anyway, but still felt pretty limited compared to the main game or Rydia's tale. I took a peek into the challenge dungeon and died on my first battle there; I get the feeling I'm going to need to grind for this one, like the first two.

Edge's tale was pretty interesting, it was the longest of these three (I didn't check my game time though), and pretty much let you revisit a bunch of places from the earlier tales, plus the Tower of Babil. You get five characters in this one (named characters, no less!), but they all kind of sucked at the end...probably just need to gain a few levels. Haven't checked out the challenge dungeon yet, I needed a break from it.

...and now to wait another month.[/spoiler]

 :edit:

[spoiler]I forgot to mention, I got a Cockatrice summon for Rydia during Edge's tale. I'll have to wait until the final chapter to actually make use of it.[/spoiler]

581
General Discussion / Re: Gamefaqs + eternal stupidity
« on: July 07, 2009, 09:11:16 AM »
Yeah, I suppose that isn't the best wording ever. It's a clone of Super Metroid's gameplay in some ways, but it's definitely not running on the same engine.

582
General Discussion / Re: Gamefaqs + eternal stupidity
« on: July 07, 2009, 07:31:33 AM »
Unless I'm missing something, the only thing really wrong with that list is the omission of GoldenEye...

583
Cool.

584
Gaming Discussion / Re: Gaming Progress Thread
« on: July 06, 2009, 02:28:47 PM »
Final Fantasy IV: The After Years (Wii)

[spoiler]Wow, Yang's tale was certainly not worth the $3. It seemed like it was just beginning, and then it was over. I suppose Rydia's would've been just as bad if you rushed it, but that's the thing, there was actually optional stuff to do in hers that stretched it out a bit. I hope the others aren't this short.

On the plus side, Yang's challenge dungeon seems like a pretty big departure from the ones in the main game and Rydia's tale, so that'll be a fun way to kill some time, I guess.[/spoiler]

585
This patch has been updated to version 1.0. The drone guns are now retained in the setup, and a patch is provided to use the PD gun names. Rather than editing the CI Training text file, I simply had them use the strings from LgunE, which is always loaded.



This should be the final version.