Final Fantasy IV Research & Development / Re: Some Useful Info
« on: March 09, 2008, 05:38:23 AM »Good find.

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It worked on the PSX version, I'm not sure about the SNES versions but I'd expect them to be the same.Quote2. Rubicante counters any summon magic with Ice-2 on himself, not just Shiva.
Hmm... this isn't DS specific right? I'll have to try this.
I noticed the Odin instant death counter but never figured out why it didn't trigger. I kind of like the battle the way it is in the final though, having him die instantly to lightning would've been pretty lame.
Same here, I used to use this strategy quite a bit before I realized it's really not needed, just a hold over from the days when I actually had to look at the menus to input commands.Ugh, well, I guess that makes sense. That also explains why Haste is a huge boost, and Slow is a massive penalty. I suspected the Plague hasting Haste on the entire party was to make the death countdown go faster, and this pretty much confirms it.
I pretty much agree here. I'm strongly for the theory that Haste does indeed increase the speed of count. I've casted Slow on one of my characters in said Plague battle and they counted down slower than the rest.

Now I can make Libra work on bosses (Face it, it's pretty worthless on normal enemies no matter how clever I am with their weaknesses/resistances).
Where did you get the "real" names?From the name of the spells those weapons cast.
There you go, a quick image of Sight's dummied effect.Strange, I don't know where it's pulling that from. Maybe there's a separate list of animations for reflected spells? I think I would've noticed with the new spells in my hack though...I'll test later.