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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on March 06, 2008, 07:46:56 AM

Title: HP Leak Behavior
Post by: Deathlike2 on March 06, 2008, 07:46:56 AM
A target with HP leak status will lose 60 HP at maximum unless the battle is immediately over.

A lesser known fact is that Holy/White deals HP leak status, but you normally don't see this occuring.
This is because it is linked to the Holy elemental and if and only if the target is weak vs the elemental
(in this instance, Holy), then the target becomes inflicted with HP leak status.

Note that the HP Leak timer is reset on another attack that includes HP status.
Title: Re: HP Leak Behavior
Post by: HHIPDragonFox on May 01, 2011, 04:17:22 AM
Do you have the Data or Pointers where the Check is performed and the Conduction procedures are?
Like Where in the battle subroutines it checks (C9 40) on byte 03, gosubs the procedure?
or Where it subtracts 01 or 02 each cycle from (BD 07 20)?