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samurai goroh

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Monster Formation question
« on: May 03, 2008, 12:46:40 PM »
I have a question regarding the Monsters Formation...

If a monster address normally occupies 3 digits (from 000 to 16F), how can you distinguish the monster 000 (Goblin) from 100 (WingRaptor - 1st Form) & so on with only 1 byte?

Also, is there any more information with addresses 0, C, D, E & F?
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Jorgur

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Monster Formation question
« Reply #1 on: May 03, 2008, 01:01:38 PM »
All encounters are either normal or boss encounters.  On normal ones, monsters are selected from the "normal" list; in boss encounters, monsters are selected from the "boss" list.
I have no idea how or where it is determined whether the encounter is a boss fight or not.

The remaining bytes are still a mystery...
« Last Edit: January 27, 2009, 03:45:37 PM by Jorgur »

samurai goroh

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Re: Monster Formation question
« Reply #2 on: May 04, 2008, 10:34:25 PM »
There should probably be a flag somewhere where it indicates if the MSB (Most Significative Bit) is on or off.

My guess is that since the battle formations consists of 8 monsters, it uses 1 byte per battle to indicate this (FF hex = 11111111 Bin). The problem would be where is located this info. I'll try searching this behavior...
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Deathlike2

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Re: Monster Formation question
« Reply #3 on: May 04, 2008, 11:03:15 PM »
All encounters are either normal or boss encounters.  On normal ones, monsters are selected from the "normal" list; in boss encounters, monsters are selecter from the "boss" list.
I have no idea how or where it is determined whether the encounter is a boss fight or not.

The remaining bytes are still a mystery...

Look for commonality between the bits for the answer you seek. You probably will have to look for/find event codes.
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Jorgur

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Re: Monster Formation question
« Reply #4 on: March 17, 2009, 02:05:06 PM »
All missing bytes are solved in the next hacking guide release.

 :edit:
Code: [Select]
F: Misc.

0 0 0 0   0 0 0 0
BAV B R     V N AD

80 Always back attack (without Caution)
40 Void NOT allowed
20 Boss battle
10 Reveal monster (Sandworm)
08
04 Void cast
02 No reward
01 Alternate death
« Last Edit: March 24, 2009, 06:11:41 PM by Jorgur »

samurai goroh

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Re: Monster Formation question
« Reply #5 on: March 18, 2009, 11:53:00 AM »
Cool, can't wait to check it.

*Needs to install VB again :P


Edit: Heh, the flag was under our noses all the time. To bad you can't mix "bosses" with "enemies"... Thanks for the discovery Jorgur :)
« Last Edit: March 24, 2009, 06:06:49 PM by samurai goroh »
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