Hey, BZ -
So, I'm starting on the title screen, and I need your permission to make some minor graphical changes...
Lemme try to explain where I'm coming from:
In order to make the effect look clean, I need to assign separate palettes to: The hilt, the blade, and the "empty" space below the blade (which will have blood dripping through it).
Currently, there are two sprites that contain hilt and blade together, and two sprites that contain blade and empty space together.
So is it OK with you if I modify those four sprites ever so slightly so that there's a clean transition from hilt to blade to space?
The advantage of this process is you'll get seven shades of red instead of five for a more fluid (pun semi-intended) dripping effect.
Sure thing, be my guest!
UPDATE: While scouring FF5 in YYCHR for graphics, I managed to come across monster graphics THAT ARE ACTUALLY IN 3BPP FORMAT!!!
Why does that excite me? Because I had assumed that all monster graphics for FF5 were in 4BPP (which a vast amount of them are).
Since for some reason I can't get TinyPic to upload pics, and I don't want to waste the site's bandwidth on FF5 pics, I'll just list them out:
1) Gravestone with Face (I like to call it Evil Wall Jr.) - 3x6 tiles
2) Lobo (Wolf; looks about in the same style as the ones in FF6) - 3x5 tiles
3) Adamantoise - 6X6 tiles
4) Fire Elemental (orb with swirling fire) - 4x5 tiles
5) Buff Dude with Ball and Chain Wearing Spartan Helmet - 6x7 tiles
6) Little Mage Guy with hood + pom pom - 3x3 tiles
7) Pissed Off Rabbbit (reminds me of Monty Pyton) 4x4
8) Hooded Mage (I might use that as a Milon replacement) 4x4
9) Shit Pile with Twelve Eyes - 5x5
10) Crystal Snail Thing - 6x5
11) Disembodied Head - 2x2
12) Chocobo (looks close to FF4's) - 4x5
13) Egg with Legs, Crab Claws, and Cape (I'm not kidding) - 4x4
14) Slug - 5x5
Not the cream of the crop of FF5's monsters, but there are some good ones mixed about.