Game Modification Station / Re: Text Editing
« on: May 08, 2009, 05:57:33 AM »Example of an Atlas script on an unheadered ROM:
Since you're experienced with Atlas, have you ever gotten the pointer table recalculation to work with 24-bit pointers? It's been years since I tried it last, but I followed the example in the documentation to the letter and never got it to work properly. It doesn't really matter since I ended up writing a batch file to insert the script and recalculate the pointers using a program Imzo modified for his hack, but I was just curious if you've ever gotten it to work with them.



