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Author Topic: Dynasty Warriors 6...  (Read 1831 times)

Leviathan Mist

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Dynasty Warriors 6...
« on: April 26, 2008, 08:02:06 AM »
I just got done playing Dynasty Warriors 6 (my brother has a ps3) and I must say, I'm rather disappointed. I can point out quite a few major flaws here. Some may not be considered flaws to others. I'm placing it into a spoiler box because I'm not sure if my description of these gameplay aspects would spoil the game to anyone. There are no story spoilers or anything, though.

[spoiler]1. The officers' names disappear and reappear randomly. This really hurts when playing multiplayer, where you can barely see your half of the screen anyway. When you're sitting there whacking away at an officer, and then they manage to evade you simply because their name disappears and you can't figure out where they went.

2. There aren't enough healing items. If you get low on health (which will definitely happen in every stage you play, even on Easy difficulty), you have to go find a healing item. In all other Warriors games, enemies were capable of dropping these. Not in DW6. You have to search the map for a lone barrel or crate and hope it holds a healing item. This also means there are only a limited amount of healing items you can get in an entire stage.

3. Enemy officers are too damn hard. Seriously. Sure, you take away my healing items, but then you have to make enemies hit freakin hard too? The makers of this game were cruel. I try to kill Dong Zhuo in the very first stage on easy, and he whallops me and takes me down to a sliver of life with a single 3-4 hit combo. That means I have to go find a healing item (I spent 3 minutes trying to find one.) So anyway, after I find the healing item...I go back to finish off Dong Zhuo, and LU BU is in there and kills me in one hit. ONE HIT! On Easy mode! This game is ridiculous.

4. The skills system. This is the first Dynasty Warriors game which allows a variety of different ways to build each character. I hate this method, I'm the type who likes to build characters to their maximum. When you are forced to choose your skills to where you can't eventually have all of them, that means there really isn't a maximum, and you could mess up your skill tree and then be entirely screwed unless you wanna restart your character. It's simply annoying, to say the least. My brother screwed up his character because he didn't realize he couldn't go a certain way until after it was too late.

5. Lag. In the old DW games, when there were too many soldiers on-screen, soldiers would temporarily disappear in order to prevent lag. Not in this one. They figured they didn't want that fade effect anymore, instead they try to mash every single soldier onto the screen and the game ends up lagging like crazy. Seriously, this is PS3, for god's sake. Utilize its potential, Koei. Ugh.

6. What happened to the 4-5-6-hit combo method? Instead it's just like a constant "mash the square button" type attack...it's more like you have a one-hit combo with a shorter pause between attacks. I liked being able to utilize the number of hits I had in order to make square-triangle combos. Triangle is useless now, because you always do the same thing and it will always take the same amount of time to use a triangle combo. There's no triangle combos, because there's no #-hit combos. They tried to make it constant and linear, but it just sucks. It gives officers opportunity to whack you in between hits.
[/spoiler]

Overall, there's not one thing I like better in DW6 over DW5, or even over DW4. It's a disaster, it's too hard, and the change they were going for was a change in the wrong direction, I believe. I'm sticking with DW5. (or Warriors Orochi, actually. That one's best.)

« Last Edit: April 26, 2008, 08:14:23 AM by Leviathan Mist »

Lenophis

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Re: Dynasty Warriors 6...
« Reply #1 on: April 26, 2008, 12:22:25 PM »
[spoiler]1. The officers' names disappear and reappear randomly. This really hurts when playing multiplayer, where you can barely see your half of the screen anyway. When you're sitting there whacking away at an officer, and then they manage to evade you simply because their name disappears and you can't figure out where they went.[/spoiler]
I didn't have so much of a problem with this, but maybe that's because my buddy was playing as Lu Bu (level 23), and me as Ma Chao (level 32).

Quote
[spoiler]2. There aren't enough healing items. If you get low on health (which will definitely happen in every stage you play, even on Easy difficulty), you have to go find a healing item. In all other Warriors games, enemies were capable of dropping these. Not in DW6. You have to search the map for a lone barrel or crate and hope it holds a healing item. This also means there are only a limited amount of healing items you can get in an entire stage.[/spoiler]
[spoiler]It seems the bases you conquer have a lot of healing items spawned.[/spoiler]

Quote
[spoiler]3. Enemy officers are too damn hard. Seriously. Sure, you take away my healing items, but then you have to make enemies hit freakin hard too? The makers of this game were cruel. I try to kill Dong Zhuo in the very first stage on easy, and he whallops me and takes me down to a sliver of life with a single 3-4 hit combo. That means I have to go find a healing item (I spent 3 minutes trying to find one.) So anyway, after I find the healing item...I go back to finish off Dong Zhuo, and LU BU is in there and kills me in one hit. ONE HIT! On Easy mode! This game is ridiculous.[/spoiler]
Can't say I didn't see this coming.

[spoiler]I warned you young-uns that Lu Bu was back to his old difficulty![/spoiler]

I generally agree with this sentiment though.

Quote
[spoiler]4. The skills system. This is the first Dynasty Warriors game which allows a variety of different ways to build each character. I hate this method, I'm the type who likes to build characters to their maximum. When you are forced to choose your skills to where you can't eventually have all of them, that means there really isn't a maximum, and you could mess up your skill tree and then be entirely screwed unless you wanna restart your character. It's simply annoying, to say the least. My brother screwed up his character because he didn't realize he couldn't go a certain way until after it was too late.[/spoiler]
Actually, I don't think it's possible for that to happen.

[spoiler]If I'm not mistaken, there's 49 nodes on the board, and your max level is 50. Although I could easily be mistaken, so I'd have to double check.[/spoiler]

Quote
[spoiler]5. Lag. In the old DW games, when there were too many soldiers on-screen, soldiers would temporarily disappear in order to prevent lag. Not in this one. They figured they didn't want that fade effect anymore, instead they try to mash every single soldier onto the screen and the game ends up lagging like crazy. Seriously, this is PS3, for god's sake. Utilize its potential, Koei. Ugh.[/spoiler]
This is the first non-Samurai game to be as bad as Samurai in this regard. I can assure you, it wasn't much better on the Xbox either.

Quote
[spoiler]6. What happened to the 4-5-6-hit combo method? Instead it's just like a constant "mash the square button" type attack...it's more like you have a one-hit combo with a shorter pause between attacks. I liked being able to utilize the number of hits I had in order to make square-triangle combos. Triangle is useless now, because you always do the same thing and it will always take the same amount of time to use a triangle combo. There's no triangle combos, because there's no #-hit combos. They tried to make it constant and linear, but it just sucks. It gives officers opportunity to whack you in between hits.[/spoiler]
Yeah, I'm really not liking this one.

[spoiler]The game became "keep hitting A to win," a la Final Fantasy 7. In this case, replace "A" with "square" or "B," depending on your system.[/spoiler]

Quote
Overall, there's not one thing I like better in DW6 over DW5, or even over DW4. It's a disaster, it's too hard, and the change they were going for was a change in the wrong direction, I believe. I'm sticking with DW5. (or Warriors Orochi, actually. That one's best.)
Personally, I'm sticking with 4 (now that I have it), but I'll also keep going with Samurai 2, DW5 (5, XL, and E), and Warriors Orochi.

119 bugs fixed and counting.

Leviathan Mist

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Re: Dynasty Warriors 6...
« Reply #2 on: April 26, 2008, 10:20:52 PM »
Indeed, scratch number 4 on my list, on my second playthrough, I realized that you CAN actually max out your characters' skills. Stupid me. Anyway, I was actually able to finish a scenario on Normal playing with my brother...I honestly don't know how I did it, I'm just not used to using stealth to kill officers, and I'm not used to having to worry about getting hit at all. Maybe with this method, I can finally start beating stages on Chaos on Warriors Orochi :P