øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=905.msg9016e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexaf92.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=6;area=showposts;start=1545e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexaf92.html.zxH h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ@>¤»OKtext/htmlISO-8859-1gzip8:Ö¤»ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 08:41:05 GMT0ó°° ®0®P®€§²ð®H h^Á¤» FF4 - Magic Tweaking

Author Topic: FF4 - Magic Tweaking  (Read 2389 times)

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
FF4 - Magic Tweaking
« on: December 13, 2008, 11:37:13 AM »
This isn't going to be a massive patch, just something relatively simple. I had thoughts of changing the effect of Sight in battle to be a Blind inducing spell.. but now I'm also thinking of changing Dispel into a Curse inducing spell (given its craptacular nature). Thoughts?
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Pinkpuff

  • Flan Princess
  • *
  • Posts: 924
  • Find a Megalixir in Unprecedented Crisis!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #1 on: December 13, 2008, 12:08:28 PM »
Interesting... Sight removes their sight.

Though as craptacular as Dispel is, I think it would actually be useful if:
(A) It worked reliably
(B) It pierced reflect
(C) More monsters started with statuses worth dispelling
Let's dance!

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #2 on: December 13, 2008, 12:17:59 PM »
Though as craptacular as Dispel is, I think it would actually be useful if:
(A) It worked reliably

It does work reliably though. It isn't affected by the solo multiplier and additionally a 70% hit rate is pretty good.

Quote
(B) It pierced reflect

I agree with that.

Quote
(C) More monsters started with statuses worth dispelling

It's actual prime use is to remove Berserk and Reflect, but the problem with that is..
Berserk - There's no reason to dispel your own that have Berserk status, plus the monsters that actually cast it are like two tree monsters.
Reflect - The only monster worth using against is the EvilMask.. the problem is that the monster has the boss bit and the spell has it too, so it always fails.
I don't have a list of monsters that cast reflect, but I think the IceKnight (Ghost Knight) casts it as a counter... Baigan does.. and just the EvilMask. Otherwise, I can't really think of any major monsters other than a few more in FF4A that use it.

Not many other monsters take advantage of other statuses anyways..

Quote from: Spell FAQ
Status Effect: removes Berserk, Stop (only when Count/Doom is inflicted),
HP Leak, Wall/Reflect, Barrier, Image (2), Image (1)

Making it a more offensive spell seems to be the way to go IMO.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #3 on: December 13, 2008, 01:03:42 PM »
I've not written a readme yet, but it's been tested on FF2US and FF4ET (no testing on FF4 was done yet).

So, here are the changes...

Code: [Select]
Sight
Casting Time: 0
MP Cost: 2
Status Effect: Blind
Elemental: n/a
Spell Power: n/a
Targeting: one target, default enemy
Hit Rate: 50
Boss Bit: Yes
Solo Multiplier: Yes
Ignore Reflect: Yes
Notes: Using the graphic effect that was never used by the game, I decided to revamp this useless spell in battle.
This gives some homage to FF1's Blind spell for Black Wizards.
Given that Darkness status is only inflicted by Darkness Arrows, this is the next best thing.

Dispel
Casting Time: 1
MP Cost: 12
Status Effect: Curse
Elemental: n/a
Spell Power: n/a
Targeting: one target, default enemy
Hit Rate: 70
Boss Bit: Yes
Solo Multiplier: Yes
Ignore Reflect: No
Notes: Rather than trying to reinvent the wheel, Dispel now Curses an enemy.
This change gives a more meaningful purpose to neutralizing enemies.
This will avenge the lowly Ancient Sword.

Fixed info/description.
« Last Edit: December 13, 2008, 06:35:26 PM by Deathlike2 »
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Pinkpuff

  • Flan Princess
  • *
  • Posts: 924
  • Find a Megalixir in Unprecedented Crisis!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #4 on: December 13, 2008, 02:17:46 PM »
Quote
Reflect - The only monster worth using against is the EvilMask.. the problem is that the monster has the boss bit and the spell has it too, so it always fails.

That would explain why it never seems to work for me... I kept trying to bounce it onto EvilMasks and the CPU.
Let's dance!

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #5 on: December 13, 2008, 02:27:59 PM »
Quote
Reflect - The only monster worth using against is the EvilMask.. the problem is that the monster has the boss bit and the spell has it too, so it always fails.

That would explain why it never seems to work for me... I kept trying to bounce it onto EvilMasks and the CPU.

I had forgotten about the CPU... oh well. It's the same deal anyways.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #6 on: December 13, 2008, 06:32:03 PM »
Ok, this should be complete as far as I know.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Deathlike2

  • FF4 R&D Master
  • *
  • Posts: 3,538
  • I'm looking at you, bitch!
    • View Profile
Re: FF4 - Magic Tweaking
« Reply #7 on: December 13, 2008, 11:03:30 PM »
Some pics:


See? She's blind!


 :edit:

More pics:


Yay Curse!
« Last Edit: December 14, 2008, 12:01:06 AM by Deathlike2 »
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3