Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=1860.msg18820e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb044.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=1860.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb044.html.zxNg^ЋYOKtext/htmlISO-8859-1gzip8:YTue, 10 Mar 2020 08:40:53 GMT0 0PNg^FY The meanings of the "mystery" bytes/bits

Author Topic: The meanings of the "mystery" bytes/bits  (Read 1137 times)

Pinkpuff

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The meanings of the "mystery" bytes/bits
« on: August 16, 2013, 12:24:19 PM »
Throughout FF4kster there are scattered here and there some unknown bytes of flags simply referred to as "Mystery Byte" or "Mystery Flag" or "Mystery Bit" or "Unknown" or something. Also some items in some lists are the same way "Unknown 0E" or such. It would be great to be able to figure out what all these are (or as many of them as possible). I realize that it will be a fair bit of work, but any progress at all is greatly appreciated and will help expand what is possible with hacking this game. In addition, by having FF4kster allow the free editing of these it should make the process much easier and more streamlined.

I realize there may be some things that are known already but just aren't reflected in the editor. If they could be posted or at least linked here it would make for easier reference in general.

Also I think there may be still some mystery information that is being read by FF4kster but not editable. I will at some point scour my data reading code looking for instances of such and create components for editing them to help with the research.
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Grimoire LD

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Re: The meanings of the "mystery" bytes/bits
« Reply #1 on: August 27, 2013, 11:26:13 PM »
I've pointed this out elsewhere but the "Mystery Amount" in Formations is how the game sees what enemies to summon using Call or Alert from an enemies attack. 0 means that no monster will be summoned and monster type 2 will be displayed normally. 1 means that 1 will be summoned and monster type 2 will only appear when summoned. 2 means that if there are 2 type 2 monsters both will be summoned, if not 1 will be summoned. And I couldn't find much of a difference with 3, but it does not allow three monsters to be summoned.

I've also pointed this out elsewhere, but the "Underground" option in the Map Info. is actually something which means "Use Ending NPC Indexes"
« Last Edit: August 27, 2013, 11:34:22 PM by Grimoire LD »