øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2253.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb098.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=17.40e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb098.html.zxN9h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈà•¤ß±OKtext/htmlISO-8859-1gzip8:Öß±ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 01:21:43 GMT0ó°° ®0®P®€§²ð®N9h^Lß± Squall's WiKi documents

Author Topic: Squall's WiKi documents  (Read 1232 times)

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Squall's WiKi documents
« on: July 28, 2016, 06:24:51 AM »
I'm going to use this thread to hold all the changes and discussions to the Wiki Pages I add.

ExtendeD ROM Map:
For now this will be a link to an Excel table. The main reason is that I dont know how to convert it to native Wiki format and Excel is a great tool to edit.
So what is extended?:
- Added Offset column for easy Hex searches. Besides some sites use ROM offset rater SNES address, so it will be easy to cross-reference things.
- Size column. There are many situations that I needed to know the area size.
- Type column is extended. Now it shows not only the type of info (Data, Text, Asm, BGM, Snd,...) but some type specific texts like 3BPP, 4BPP, 8x8 (for tiles) Data xNN (table with NN bytes per record)

Monster Graphics Tutorial
 :edit:
First draft is out.
Example is added.

Hardware Register Map
That document list all hardware registers that are mapped in RAM - PPU, APU, Joypad, DMA/HDMA

Money (Gil)
That document explain how FF5 handle money and items price.

If you see any spell, grammatical or not correct info please post here.
If you have extra info on the topic, please share here.
If you have any questions, please feel free to ask :)
« Last Edit: September 08, 2016, 03:14:54 AM by Squall »

Jorgur

  • Moderator
  • *
  • Posts: 437
  • Gender: Male
    • View Profile
Re: Squall's WiKi documents
« Reply #1 on: July 28, 2016, 08:32:29 PM »
Is "FF5 ROM map (extended)" a personal project or collaboration, and why is it listed as both?

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #2 on: July 29, 2016, 01:50:04 AM »
 :edit: The first daft of Monster Graphics Tutorial is ready!
I need your input guys. Whatever comes to your mind, just share it :D This is my first tutorial so I really need your honest opinions!!!
I plan to add an example or two and some pictures.

Is "FF5 ROM map (extended)" a personal project or collaboration, and why is it listed as both?
Its both ... its personal because for now till I find out how to convert .xls in Wiki I will be the only one that write the changes, but its collaboration because the data in it comes from different sources :D
« Last Edit: July 29, 2016, 03:05:28 AM by Squall »

Jorgur

  • Moderator
  • *
  • Posts: 437
  • Gender: Male
    • View Profile
Re: Squall's WiKi documents
« Reply #3 on: July 29, 2016, 05:00:23 AM »
Quote
The first daft
My first impression of this daft is that it is not very newbie-friendly. As a graphics-illiterate hacker I don't know all of the prerequisites. It would be nice if you could work more on the prerequisites paragraph with some links to tutorials or quick explanations.

Quote
I will be the only one that write the changes
I believe this makes it a personal project.

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #4 on: July 29, 2016, 08:12:18 AM »
Quote
My first impression of this daft is that it is not very newbie-friendly. As a graphics-illiterate hacker I don't know all of the prerequisites.
Unfortunately the topic itself is heavy, very hard to understand, even for people that have some background. When I started I had 0 knowledge on prerequisites and even less on the rest. I think its no secret that I have quite of expedience as software developer. I can imagine, if it was terrible for me, it could be even worse for people without :(
That's why I try to write it as if somebody leads you in the process, asking questions and trying to give short but clear answer, hightailing things that needs to be remembered.

I guess that a hacker would wont to learn few things in order to change/add different vision. That will be EXTREMELY hard, near impossible for FF5. It will require an editor, that will do the dirty work. Why? Because, even the smallest change will require to re-index tables, recalculate IDs, check if there is a space,...

Quote
It would be nice if you could work more on the prerequisites paragraph with some links to tutorials or quick explanations.
That is a good idea, but will be a separate wiki-doc, because its really the very basic things you must know if you want to mess with SNES graphics (regardless of the game)

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #5 on: August 02, 2016, 07:56:26 AM »
Monster Graphics Tutorial is ready. I have no plans to extend it in near future :)

A new document added with 'Hardware Register Map'.

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #6 on: August 12, 2016, 09:18:38 AM »
Is there an interest in tutorials on:
- How to render Monster Graphic (GBA)
- How to render Battle Backgrounds (GBA)

* Answer to that will determine am I going to write them for the Wiki  :sleep:

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #7 on: September 08, 2016, 03:15:43 AM »
A new document added - Money :D

BTW I know some stores have different prices depending on the events. Do you know more about that? Because the gil-table has extra entries, but I dont know how that is handled.

Squall

  • Dark Dragon
  • *
  • Posts: 486
    • View Profile
Re: Squall's WiKi documents
« Reply #8 on: September 09, 2016, 08:43:57 AM »
Money doc has a new version.

I used https://en.wikipedia.org/wiki/Significand to see exact names in English and use proper technical terms. Thats why the formula was corrected a little, to resemble better the new names! Also thanks to noisecross, for better expression of memrory :)