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« on: February 10, 2014, 07:04:55 PM »
OK. So assuming I have enough space to do it, ideally this is what I would like to do:
Freelancer gains Mimic as a meta-job. (prerequisite: all jobs mastered)
Knight is replaced with Warrior and gains Gladiator as a meta-job. (prerequisite: Warrior & Knight mastered.)
Thief gains Viking as a meta-job. (prerequisite: Thief & Warrior mastered.)
Blue Mage gains Necromancer as a meta-job. (prerequisite: Blue Mage & Summoner mastered.)
Red Mage gains Sage as a meta-job. (prerequisite: White, Black, Red, Time Mages & Summoner mastered.)
Time Mage gains Oracle as a meta-job. (prerequisite: Time & White Mages mastered.)
Berserker gets un-berserked and gains Dark Knight as a meta-job. (prerequisite: Berserker & Black Mage mastered.) <--- this would be a nod to Ogre Battle.
Magic Fencer gains Onion Fencer as a meta-job. (prerequisite: none.)
Mime is replaced by Knight and gains Paladin as a meta-job. (prerequisite: Knight & White Mage mastered.)
Archer gains Cannoneer as a meta-job. (prerequisite: Archer & Warrior mastered.)
Chemist is renamed Medic, losses offensive mixes, and gains Alchemist as a meta-job. (prerequisite: Medic & Geomancer mastered.)
Also, for most jobs there would be a redistribution of abilities to even things out and I'd also like to rewrite some of the redundant Magic abilities so that they only use one Ability slot each.