Thanks Squall! Yes, my most intimate knowledge of hacking is on Zelda 64, FFIV, and the original dot hack series. I've even made significant amount of tools for the dot hack games with the versatile Nitemare Engine. Though since I know how to make things with the Nitemare Engine I can probably make supplementary tools for a bunch of things now, within limits, of course.
I'm currently finishing up my Bachlor's Degree (last semester!) but what divided my interest so much during the tail-end of summer, FFXII: The Zodiac Age came out and I spent much of July and August playing through that (and loving it!) Since things have settled down I've taken a look at some of my old notes and I do have so many incomplete projects, it is a shame.
I have a Job System that works fully, but since I was basing it on 21 new spell routines I never got around to making... yeah.
There's also Combat Boost, which is my most complete-ish hack, but I got sort of stuck with what I wanted to do with that in the Underworld (also FF4kster continued to break it because of the changes I made to Sing that whenever I saved it would write some default values into it and I could never fix that in the program so I eventually got tired of switching it back manually.)
I also have a random spell selection for the AI to use which works wonderfully akin to FF1-FFIII but again, that's using a bunch of skills that don't yet exist...
Oh! I do have a rom with just that change made, using vanilla version skills neat. I guess I could release that if I wanted to.

Alright, let's check this out then...
Starting with the same opening, not bad. You show great respect for character immediately in having Kain as Ceodore's advisor like figure journeying with Cid and Luca. I especially like that you caught that Harley and Edward are sort of supposed to be a couple. It's not outright stated in TAY but it's a harmless assumption to make.
Wow! That was a fast opening, being dropped right next to Damcyan, let's take a look...
Whoa! Apparently levels didn't even pretend to carry over from TAY, he with Ceodore being Level 1. Though that may be a consequence of dealing with the innate level-up system. I would suggest getting in touch with the maker of FFIV shuffle if you want to change that, since he has a Level Up charact from Level 1 to max for everyone somehow.
Ah. you included the Active/Wait choice in the Options Menu, nice!
Well since you give me free reign I can in theory also check out the Waterway...
Beautiful work on these portraits and sprites! May I say! You really have a knack for this!
Nice excuse for not being able to go further in the Waterway Cavern.
One thing that is a little saddening is that neither Cid or Luca have their TAY skills. Study is... useless. Unless you did something special to it.
Nice waving of Cid's white beard when he raises his hand, great attention to detail.
These battle sprites are unreal as if they were ripped right out of TAY.
Damcyan still sounds so sad... granted this was an issue with TAY as well. Damcyan's music really should have changed to Edward's Theme, I feel.
Leather Helm for Ceodore from the treasury, always nice.
The overworld sprites also have an extra glean of polish, terrific work.
Hmm the scene with the party and Edward talking seems to have the text box completely blocking Harley and Edward... I think Chillyfeez has a patch so the modder can decide where the text box appears. I can't specifically recall though.
I think there was an extra L when Edward says that the engineers of Damcyan aren't as skilled as Cid.
I was wondering what that switch on the wall was for... I just realized it's probably the pathway leading to the Fire Crystal.
I can't see much need for a bow at the moment, but may as well pick up some armor for Luca and Ceodore.
Off to the Waterway proper then.
Alright, so Awake is Recall, hmm... would you like the MP cost removed from that?
Yikes, might want to be careful with the Waterfall room, you can see the black end of the map if you keep walking right...
That's all for now, but I'll get back to it later tonight.