Author Topic: Bow+Arrow, Slight Strangeness Explained  (Read 1805 times)

Deathlike2

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Bow+Arrow, Slight Strangeness Explained
« on: March 08, 2008, 02:51:09 PM »
Did you ever wonder why equipping either the Bow or Arrow in either hand  gives you 1 attack power?

The attack power listing of the "fists" is 1. This is never used in any another physical damage algo in the game.

When you equip either the Bow or Arrow, your attack power is increased by 1, which has been documented.
However, it is the empty hand that uses "these fists". It is changable within the game's data...

There is a similar behavior that goes with armor, where "empty armor" sections imply 0 defense, 0 magic defense, and 0 magic evade.
However, evade is 10%. These values can be changed internally...

Ok, back to your regular programming.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Dragonsbrethren

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Re: Bow+Arrow, Slight Strangeness Explained
« Reply #1 on: March 09, 2008, 04:38:06 AM »
I've known about this for a while, the attack power comes from the first blank item slot and the evasion comes from the one after the arrows. If you give the first slot a name (Say Unarmed) it'll be used for any blank slots in your equipment.

Deathlike2

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Re: Bow+Arrow, Slight Strangeness Explained
« Reply #2 on: March 09, 2008, 04:46:37 AM »
I've known about this for a while, the attack power comes from the first blank item slot and the evasion comes from the one after the arrows. If you give the first slot a name (Say Unarmed) it'll be used for any blank slots in your equipment.

Yea.. you know it would be an interesting hack for a "nude character" to be killing stuff w/o equipment... I mean we could make them "Vampires"
and have a cool mod based on that. So many ideas for that kind of game.. so little time.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3